I understand that different classes have different stamina modifiers based on talents, not all classes have the same base health, and that warriors get stats from their ranged while a Paladin doesn't. Both characters are the same race.
My Girlfriend's paladin, unbuffed has a stamina value of 2840, giving her a Health Value of 35,429 The only Hitpoint talent modifiers I can find are Sacred Duty and Combat Expertise, which are both maxed.
My Warrior, unbuffed has a stamina value of 2761, giving him a Health value of 35,826 after 3/3 in Vitality.
Now I don't claim to be a math genius and I fully understand I am missing something here. But if she gets more modifers to her stamina, and has higher stamina, shouldn't she be roughly 1k higher in health then the warrior?
While the unbuffed base health is lower, if the paladin has better stam modifiers, then buffs will have a larger effect on the paladin.
Or do you see the same thing after buffs?
I would link them but she's not logged out in Prot gear sigh. Her gear is better, but both characters use tier 9, 1 piece tier 10 and a mix of 2002, 219s, 226s and such she rates higher on Wow-heroes.
The only effective comparison would be if you were wearing the exact same kits with the exact same enchants, in that case the warrior's base HP and ranged slot would make all the difference.
"There are no men like me...only me."
If I recall correctly warriors have 1.2kish more base hp then pallies I remember being pondered by the differnce in HP between my warrior co-tank and myself in similar gear around naxxish levels.
The total buffs for a warrior from talents should be +6% stamina.
The same for a Paladin are +14.48% (the two talents you named).
Those will be reflected in your stamina totals on your character sheet though, before your health.
Did you have Commanding Shout up when you measured your own? That and Blood Pact from a Lock's Imp are some of the only +health buffs you could get (as opposed to Stam). Alternately, perhaps you had Flask of Stoneblood still on?
I think it may just be the base health difference, but I am having a hard time accepting that because she has more stam on her gear then I do mine reflecting her higher item levels, therefore, I would think she would have more (not less) health.
Give each other blessing of kings and you'll start to see things a little easier. Also, you'll need something like 110 stamina less than her for you to have less HP than her (1.1K extra base health, then apply stamina modifiers). Paladin health scales quicker than warrior health, but the difference between them is never really anything to write home about (On a gear continuum Warriors start with slightly more, Paladins finish with slightly more). Notice that atm you're around 80 stamina below and only slightly ahead in real health.
Total health is (roughly):
(base class health + base class stamina + stamina from gear) * Class stamina modifiers
In your case your total health is currently being padded by higher values for the first 2 variables, the 3rd is basically the same for both of you, and she has a higher class stamina modifier to eventually counterbalance the lower first two variables.
I think that makes sense. I should probably make some diagrams for this stuff and keep them uploaded.
Ok, yeah, if it's off the armory it's got to be one of two things:
1.) A glitch, probably not a likely answer
2.) Base health. That's the only health variance not based on Stamina (and as such talents).
For the first value; Base health - WoWWiki - Your guide to the World of Warcraft
You have a 1187 HP lead on the paladin, which would require about ~110 sta with talents to compensate.
As a further refinement (for those calculating health using base):
HP = Base_Health + (racial_stam + gear_stam + buff_stam)*stam_mod*10 + hp_buffs - 180
ofcourse the result gets rounded.
Warriors have higher base_health and higher racial_stam, which is probably causing what is being seen.