
Originally Posted by
felhoof
I think there have been a lot more gimmick tank fights than you give credit to though, especially history. This expansion we have Sarth3D, Anub, Yogg to a large extent, Vezax (any fight where your healers don't actually regen mana is a pretty big gimmick), Valkyrs (though not particularly towards the tanks), Putricide (the OT is a giant abomination that eats goo), possibly blood princes (one of the tanks is usually a ranged tank with resist gear). Before this we had Hydross, Mother Shahraz, Council, Maulgar, Illidan, Twins, Leotheras, Vashj, Kael, and even KJ (the 'tank' was often a feral in full cat gear or a lock). Heck, does RoS count as a gimmick fight?
And that's not even counting the requirements of having (or at least wanting) a prot pally for Felmyst or Hyjal waves.
I'm okay with calling things bad design, but it's tough to say where to draw the line on 'gimmick' fights. Is a gimmick fight anything where a tank has to change to different gear? Is it when a tank does something odd, like spell reflect on RoS? Is it when non-tanking classes tank a boss? Is it when they have to drive a vehicle to be the 'tank'? Point being that gimmick fights are not that uncommon, and there's a very good chance that Arthas will be a gimmick fight by that definition (given that Vashj, Kael, Illidan, KJ, Maly, Sarth3D and Anub are all gimmick fights as well for tanks to one degree or another).
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