Ok, i am a little concerned.
When a boss parries your attack, it reduces the default swing timer of the bosses next main hand attack. Based on the time during the bosses swing timer that the parry occurs, it can cause a boss to appear to attack in rapid succession, dealing burst damage to the tank, and is often the cause of those ‘OMG WHAT HAPPENED?’ type of insta gibs.
That makes it seem pretty apparent that expertise is fairly important for tanks, so why is so much expertise being taken away and so much hit being added? It just seems uesless, especially for a dk tank who can spec into virulence.
Thanks in advance