Yeah, it was mostly an AoE fix, because tanking e.g. whelps in Ony and having Deep Wounds run on all of em is not the intention of the ability :P
Protection Warrior SpreadsheetOriginally Posted by Ion
I <3 Focused Rage, Shield Spec, and Deep Wounds!! I don't want to give any up! =(
Also, Shockwave and Tclap applying Deep Wounds makes me giggle on concept.
I have tried both and I prefer focused rage.
The main difference is that by reducing the cost of your abilities, focus rage let you use them "earlier", for exemple when you begin a fight, it is better to use your SB when you have 17 rage than waiting to have 20 ...
Other thing is that we are not always facing infinite rage encounters ...
We have encounters with tank rotation ... that mean that we are not always the target of the boss and we only generate rage with our abilities, that mean that every point saved is more important
We have encounters like Jarraxus or Vezax with low rage generation where every rage point saved is also very important.
On the other side while multitanking, both are very usefull...
My question about threat would be "is deepwounds still interesting as we could get 3% more crit (expecially with devastate at 100 % damages) ?"
Protection Warrior SpreadsheetOriginally Posted by Ion
For Shield Slam, for example, Deep Wounds is nearly a 10% increase in average damage per execute. 1% crit would be something like a 0.9% increase in average damage per execute. Cruelty is not a very good threat talent, honestly...
Last edited by Kojiyama; 01-01-2010 at 07:01 PM.
The (stealth) change to damage shield not being able to crit came a long time ago.
Shamefully, it was due to the pvp aspect of it. You could pop shield block and watch a rogue vaporize himself.
About 30 seconds later he says "uh... nevermind. You killed him. Somehow."
Checking the combat log, he got rocked by my damage shield. I'm guessing he was in mostly greens or some such, but it was still quite hi-larious.
Anecdotal but, I haven't used FR on my warrior since the change to shield spec. Generally I haven't found rage starvation to be an issue because of it, and I think those 3 points are better spent in a lot of other places.
Talent Calculator - World of Warcraft
That is my current spec.
I will say I moved to 5/5 shield spec myself to try it out. I'm still 3/3 FR as well but...well, I don't run out of rage most of the time. And that's blowing HS/Cleave on every swing. Some fights where I don't get hit often still cause rage issues, but that's to be expected.
See with my playstyle, and especially with BQS which is known to be not the greatest threat generator, I am trying to keep up HS as much as possible. A lot of people will micro manage their rage and not HS unless about 40 or 50 rage. I personally end up micromanaging it around 30 to try and cut it as close as possible and get the most threat as I can. In situations where I get close to rage starved, I'm both able to HS more and more often, and if I get a lucky (or in this case possibly unlucky) passive streak(I know what you're thinking, all that time you're gaining rage from SS, but it just doesn't FEEL like that to me), I can devastate/revenge/shield slam faster if I've used up all my rage, at least that's how it feels. When I went 5/5 shield spec 0/3 focused rage, I felt like I was rage starved a LOT more than with 2/5 shield spec and 3/3 focused rage.
Where are you guys taking the other point out of to get 3/3 FR, 5/5 SS, and 3/3 DW? I can see 5/5 SS and 2/3FR if you take the points out of imp disciplines, but I can't imagine taking a point out of something else in the tree to finish out FR.
Oddly enough, the most 'useless' threat talent to drop is Gag Order numerically-speaking, if you don't Glyph Devastate. However not doing that is a massive TPS loss so I wouldn't really recommend it.
Glyphing Devastate and dropping Imp Revenge is a pretty viable thing to do.
Simple question here, but isn't it either:
1) If you need more rage, pull moar, or
2) Go tank something bigger and get smacked harder, or
3) Get off your arse and start doing more dps?
Also, you can do things to take more damage, like not throw out demo shout, wear lolbrewfest trinkets instead of black heart, etc.? It's a small change but I find it helps resource starvation, and not just for warriors, but paladins and bears as well (although I have never been rage starved as a bear since level 70 and undergeared).
I've seen a gain in TPS since removing Rev from my rotation and focusing on Devastate; also it makes the priority list simpler. Rage loss is a bigger problem, but that's why I have FR.
@Insahnity: I don't recommend anything that provides more of a risk to your staying up just to get more rage. Unless you're really, really overgeared.
Insahnity, rage is honestly not the problem. The problem is that Shockwave and Thunder Clap are both on cooldowns and Cleaves, even when glyphed, only hits 3 targets.
There is really not any way to keep up with the sustained AoE threat of Paladins with Thunder Clap alone. It's often possible to get initial aggro, but once Shockwave has disappeared enough into the past, Warriors will start losing targets incrementally. Once you lose them, you won't ever get them back as you won't even have the advantage of Damage Shield threat in that case.
Trying to do acrobatics to circumvent the realities of this is a lost cause. Just let the Paladin tank it. :P
You can easily out threat a paladin on aoe tanking STOP CLEAVING tab through the targets and hit the bloody things with your high threat attacks. The pally only consecrate locking them and on 3 targets he is hitting with hammer but thats all easy to out threat.
** Remember Warcraft players fail in directions you never thought possible.