+ Reply to Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 21 to 40 of 42

Thread: Ashen Verdict tank ring proc

  1. #21
    Join Date
    Dec 2009
    Location
    Delaware
    Posts
    48
    Quote Originally Posted by craggan View Post
    It dropped yesterday as we were farming trash-mobs before the 1st boss... in ICC 10 ... Woot... I guess it's a bug that ilvl 264 item drops from Trash in ICC 10 ...

    Harbinger's Bone Band - Items - Sigrie
    Wow grats, we got item lvl 200 BOE caster shield drop off of 25 man trash on our way to Marrowgar. I can only guess it was a world drop as I gave it to our guild auctioneer without really giving a good look at it seeing caster stats on it.

  2. #22
    Join Date
    Jan 2010
    Posts
    1
    I notice a lot of people are attempting to track uptime in different heroics, however the highest uptime for the ring along with the new trinket "Unidentifiable Organ" should be in ICC with the 20% reduction to dodge. Since both are based on actually being struck by an attack, i would imagine the uptime on both to much higher in ICC then out of it.

  3. #23
    Join Date
    Oct 2007
    Location
    Illinois
    Posts
    1,632
    Im wondering if the proc on this ring will change for better or worse with the announced PPM changes?
    Changes to PPM procs
    We changed the way PPM procs work to make sure many of the weapons and trinkets did their expected performance in Icecrown instead of proc'ing too much for some specs or classes or forcing players into unusual behavior to try and fish for the procs. This change also affected some older mechanics in the game too such as the Berserking enchant. For the most part the intent is that these systems all proc off of attacks and they are balanced with that assumption.

    At this time we're happy with the damage that characters are now doing after these changes, though we'll continue to monitor and adjust damage overall and that includes the proc-based items.
    Source

    Thoughts?
    There is something so appealing about backhanding someone across the face with a shield.

  4. #24
    Join Date
    Apr 2009
    Posts
    1,783
    They specifically mention weapons and trinkets. The ring is... well, it's a ring. Unless the statement is poorly worded, it doesn't sound to me like they are modifying the proc rate on the rings.

  5. #25
    Join Date
    Jun 2009
    Location
    Belgium
    Posts
    2,337
    The PPM change does not affect the ring proc at all, simply because the ring is not based on PPM. Not to mention it has an ICD, which makes the proc 'immune' to the latest PPM change.

    The PPM change is there to fix/nerf/balance (pick what you like) the differences between classes using procs and abilities other than the direct-control ones to gain a higher uptime than was originally intended. A Mutilate Rogue with Deadly Brews technicly had 3 extra chances to proc weapon procs when applying Deadly with his/her weapon (Deadly, Instant & Crippling applications). Or so the major outcry from Rogues on the forums seem to indicate, as I do not play one actively myself. (seriously though, how would you not see that getting tweaked?)

    If anything, this only changes the value for Mongoose/Blade Ward, as those are tanking procs without ICD that happen when we attack, not the other way around.
    Quote Originally Posted by Ion
    Damn old people, screwin' with my grind.
    Mists of Pandaria Protection Warrior Spreadsheet
    Warlords of Draenor One Minute Field Guides

  6. #26
    Join Date
    Oct 2007
    Location
    Illinois
    Posts
    1,632
    Doh I completely missed that rings were not included. Wishful thinking I guess
    There is something so appealing about backhanding someone across the face with a shield.

  7. #27
    Join Date
    Jan 2009
    Posts
    24
    I'm hoping Blizzard will fix this ring and make this ring like the Hyjal one back in the day.

    Last night we did the Blood Prince Council fight and thought I would check the uptime on it. I was tanking Valanar so I (a prot warrior) was getting hit constantly throughout the entire fight - physical damage.

    Uptime. 7.7%.

    Fight time 6:30
    From WoL's
    Frostforged Defender 3 30.0 7.7 % #

  8. #28
    Join Date
    Sep 2007
    Posts
    533
    Seems very unpredictable, but Blood Princes fight is good place to check uptimes since you're being hit non-stop through the fight. Checked out logs from our 10man kill and ring did not proc at all.
    Crommi | Archaic Order | Lightning's Blade EU

  9. #29

  10. #30
    Join Date
    Dec 2008
    Posts
    1,744
    Quote Originally Posted by deltagarrett View Post
    From 7% to 11% here.

    You can see our logs here: http://www.wowmeteronline.com/combat...6664021#buffer

    Not bad tbh.
    A 7% to 11% change in a single log doesn't mean they changed it - both are possible with the same proc chance.
    Quote Originally Posted by Kahmal
    ...there is no true progression for a casual anymore, just hand outs.

  11. #31
    Join Date
    Oct 2009
    Posts
    5
    http://www.worldoflogs.com/reports/r...?s=5735&e=5915

    Above link is to my 10 man Blood Princes kill. 3 minute fight with me tanking both Valanar and Taldaram.

    It procced once. This only illuminates the absurdity of the low proc chance, since there is no way a tank would tank 2 bosses in the 25 man version.

    They need to change the uptime on this --- would be fine if they did and lowered the armor proc.

  12. #32
    Join Date
    Dec 2008
    Posts
    1,744
    It'd be great if they turned it into an on-use ability, though they'd probably have to reduce it's potency or give it a once-per-fight cooldown.

    I wouldn't say that a single tank can't tank both melee princes, though - even in 25man it doesn't seem undoable.
    Quote Originally Posted by Kahmal
    ...there is no true progression for a casual anymore, just hand outs.

  13. #33
    Join Date
    Feb 2008
    Posts
    12
    Our Blood Prince kill log from 24.01.10 showed a 6.1% uptime (3 procs) over a 8m 14s fight with me tanking Taldaram the entire time.

    http://www.worldoflogs.com/reports/k...=10205&e=10700

  14. #34
    Join Date
    Aug 2008
    Location
    Great Britain
    Posts
    95
    Quote Originally Posted by Repartee View Post
    http://www.worldoflogs.com/reports/r...?s=5735&e=5915

    It procced once. This only illuminates the absurdity of the low proc chance, since there is no way a tank would tank 2 bosses in the 25 man version.
    I did 6.6% uptime on armour proc.

    http://www.worldoflogs.com/reports/r...?s=5277&e=5585
    Last edited by Gellor; 01-26-2010 at 08:54 AM.

  15. #35
    Join Date
    Oct 2009
    Posts
    5
    I stand corrected! Sheesh Gellor, were you spiking at all? I spiked a couple times in 10 man tanking both --- not enough to proc Ardent Defender though.
    Noticed you got one guardian spirit cast on you.

    Seriously going to try to convince my raid to tank both tonight. Thanks. :-P

  16. #36
    Join Date
    Jul 2009
    Posts
    580
    5% uptime on queen kill in 10man, 7% uptime on our queen attempts in 25man last week.

    Definitely banking this until it gets "looked at" a bit harder by the devs. I certainly don't need the hit. Then again, the str version of the dps ring comes out soon. Might as well swap versions of the ring and buff ye old offset, getting some use out of it in the mean-time.

  17. #37
    Join Date
    Aug 2008
    Location
    Great Britain
    Posts
    95
    Surprisingly it wasn't too bad. I got hte GS when one of my pally healers had to run from an empowered fire orb. Did the fight again last night, a one shot parse linked below. Surprisingly didn't take significantly more damage than the equally geared pally tanking Keleseth. I was taking 6584dps and the pally took 4749dps. According to WoL I spiked at 12484dps for max damage taken, and as little as 1kdps. reviewing the log it appears I didn't use Shield Wall, although I could of sworn I did. Don't recall coming close to death at all on the kill either.

    PS: 3.6% uptime on ring this fight

    http://www.worldoflogs.com/reports/r...?s=6709&e=6988

  18. #38
    Join Date
    Apr 2009
    Posts
    1,783
    Ok, so:

    We have established the ring proc is terribad.

    Next?

  19. #39
    Join Date
    Jun 2009
    Location
    Belgium
    Posts
    2,337
    Quote Originally Posted by Bashal View Post
    Ok, so:

    We have established the ring proc is terribad.

    Next?
    Is it [--|THIS|------------------] terribad or |THIS|--[--------------------------] bad?
    Quote Originally Posted by Ion
    Damn old people, screwin' with my grind.
    Mists of Pandaria Protection Warrior Spreadsheet
    Warlords of Draenor One Minute Field Guides

  20. #40
    Join Date
    Jul 2007
    Posts
    16,409
    It's still a pretty hefty Stam ring, along with nice defensive stats and some thrown in hit, it's probably not as good as armor rings on fights like Festergut or phase 3 Putricide, but it's definitely a swappable piece in and out on fights where you can spare some armor. Maybe...

    READ THIS: Posting & Chat Rules
    Quote Originally Posted by Turelliax View Post
    I will never be a kaz.. no one can reach the utter awesomeness of you.
    http://i.imgur.com/3vbQi.gif

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts