2-hand spec will increase your base weapon damage by 2/4%. So, if you look at your melee tab of your character sheet, where it calculates your weapon damage factoring your weapon, AP, and static scalars, that value will increase by 2/4%. The trickle-down is that all of your "-strikes" scale off of that value, so they will see the buff indirectly.
For example, Scourge Strike takes 50% of your weapon damage, but that gets increased by 25% per disease, so 50% x 1.75 = 87.5%, and Outbreak (3/3) increases ScS damage by 20%, so that becomes 87.5% x 1.20 = 105% weapon damage. So, 2 pts in 2-hand Spec would increase ScS damage by 4.2%.
It would also affect your melee swings, RS, PS, and BS. All of which add up to a pretty decent amount of your threat. It is a talent worth taking, if you can get there with your other priorities.
If you are "good" at blood aoe, that's fine, but you have to recognize that if you were "good" at unholy or frost rotations too, your aoe threat would improve. Like i said earlier, I still consider blood to be a better all-around spec, but to say that blood is somehow superior on the front of aoe threat alone is hog-wash.
RaidLeader: <In LFG Channel> Looking for Whelp Tank for Ony 25, PST!
Edgewalker: Geared DK tank <Achievement Link>
<Edgwalker has joined the raid>
RaidLeader: What's your spec?
<Edgewalker has left the raid>
<LoLSwipeSpam has joined the raid>
And yes, I agree, Blood is just fine as an AoE tank, it's a holdover from several patches ago (like warrior tanks who don't like to be priest shielded).
People also have this weird obsession with Unholy being some great AoE force... it's not as good as frost, about par with Blood. You gain more disease damage and wandering plague (almost trivial for a tank, AND unreliable) at the cost of a Heart Strike cleave, 30% more Blood Boils, and the ability to DS - double Blood Boil Death Rune dumb on the next rotation. The caveat of Corpse Explosion is that if a mob is dead for you to explode, chances are you are about to be done with the pack...
I'm still waiting for some actual reasoning besides anecdotal evidence. Anyone feel free to step in. Please bear in mind that this is a TANKING discussion also... Wandering Plague is a different beast when used by DPS with 40% crit.
Last edited by Edgewalker; 12-31-2009 at 02:58 PM.
The reason i took more frost damage over increased 2h weapon damage was because this is a pure AOE spec, 5% more frost damage hits everyone that has frost fever increasing my 2h weapon damage does not increase aoe damage.
If you are AOE'ing as blood i can see how pestilence would not be as powerful but with the damage increase on diseases its a still a very valuable tool and makes AOE threat less bursty and more sustained. Using this unholy spec and glyphing disease is simply rediculous AOE threat, spamming blood boil, glyphed DnD, and pestilence is enough AOE threat to hold off even the most trigger happy warlock tab-seeding.
I've never seen or been discriminated against for being a Blood tank, regardless of circumstance. Maybe I'm lucky that I don't have to do many random pug raids, but I haven't seen that as a common theme in the community either.
That said, dumb is real and quantifiable, that doesn't mean we give it credence and change the way we play to appease the dumb...
My main tank spec is blood and as far as i have seen on our server that is the trend. I dont know how you could be discriminated against because really in the end blood is the strongest 2h tank spec. I have never had anyone question me speccing blood as the MT.
The only time i have ever had to explain myself for anything was speccing DW tank but i can understand why people question that.
I wasn't really talking about discrimination, I'm just curious where people come up with their ideas that Unholy is somehow better than Blood for AoE threat or heroic tanking threat. It's just.... not.
Unholy isn't better for aoe tanking, so it's a moot point regardless of how much more sustained threat it can or cannot produce. It functions the worst in terms of actually staying alive while tanking a lot of adds, thus i'd never suggest it's use for heroics.
With that being said, there is plenty of room to debate the capacity of the three trees to generate threat. Given there are quite a few varieties of frost and blood tanking specs and not all of them are very aoe-oriented, I wouldn't presume one defaulted as a better option. It depends entirely on what you spec and glyph for with your floater points.