Movie is up! About 30 minutes before donor download is available.
You can find a guide to the heroic version of this encounter here!
Originally Posted by Lore (25-man)Originally Posted by Aliena (10-man)
Last edited by Aliena; 02-28-2010 at 04:02 AM.
Is there an HD version available? Quite hard to make out what's going on in standard def.
Lol @ ghost death.....very nice Lore.
Last edited by Mr.Winkle; 12-09-2009 at 10:48 AM.
Tiny blue ghosts...bah. I saw no tiny blue ghost. But I did die to SOMETHING after the boss was dead...MAYBE it was some explosion of some sort...MAYBE there might have been a ghost of some sort...but I doubt it.
Lore, you left out the Mutated or Transformed (forgot the spelling) adds. These things need to be kited and burned because they hit for 90k on leather (from our observations last night) and will still hit a plate tank for well over 90% of their HP.
Every once in a while, one of the adds will begin to Mutate/Transform and respawn as a large deformed add that moves slowly but hits incredibly hard. As long as the tank or kiter maintains aggro and runs from it, it will die just as fast as any other spawn, just don't get hit.
Are there plans for 10 man videos, or should we infer from the 25 man mechanics?
Make sure everyone has Projected Textures enabled in the Video: Effects game menu. Makes Death & Decay trivial to deal with and enables melee to continue to dps the boss very easily.
If nothing else precludes it, wouldn't you want specs with long ramp-up time on the boss in p1 and people with burst/on-demand dps on the adds? Thinking ferals, shadows and affliction?
We had lots of OT deaths due to Empowered Fanatics.
Last edited by Coldbear; 12-09-2009 at 12:33 PM.
http://www.warcraftmovies.com/movieview.php?id=106475 - EVERY BOSS IN THE GAME VIDEO
Last edited by gabbu; 12-16-2009 at 05:06 AM.
In 10-man adds only spawn from one side at a time, alternating between the left and right, there are no mind controls, and the frost bolt cast on the tank is not quite as dangerous (though it should still be interrupted as much as possible).Are there plans for 10 man videos, or should we infer from the 25 man mechanics?
Thanks Vaelia. Any other advice for 10-man guilds?
Question Viper Sting Drain mana etc. is it effective?
sKsBlaster/Blasterion for Stim Kill Smile and Last Light on Stim Kill Smile and MedivhUS
Nice vid, Did this on 10 man last night. Looking forward to this version tonight.
The mobs that have the magic or melee 99% reduction are Reanimated Adherents or Reanimated fanatics, incase ur making macros to target them for your peoples.
Just wanted to add, a modified shadow spec for s.priests with a shorter mana burn while keeping up dots has worked out well for us. With a rapid-fire spell doing roughly 11k effective damage per cast, this helps bring the shield down nice and quick.
Just a thought.
Some comments on 10man:
The adds only spawn from one side at a time and you never have one spawn on the stairs, hence you could get by with just 1 tank but it is nice to have an OT kite the mutated add.
Raid make up is important since the reanimated adds are shieled to either melee or magic damage. We only had 1 caster dps in our 10man yesterday and this was slightly problematic.
An alternative strategy to splitting DPS between adds and the boss is to just have all DPS ont he adds, burn them down quickly (= last chance for a mutation) and then all nuke boss.
Make the adds your top pritoity, the 10min enrage times is quite fogiven considering the boss only had a total of 6.6mil HP+Mana. I would imagine any competent 10man could burn through P2 in 2 minutes. However if the adds start to stacck up beacuse you're neglecting them at the start you will wipe.
There's no MC in 10man as far as i can see.
While tanking this today, I thought to myself. "I'm sure glad my moves still do +threat"
Specifically I thought this while desperately trying to keep the physical immune skeletons from munching on our casters.
BTW, can anyone confirm if mana drains/burns work on her? It would give our healing priests something to do when things are light and our lock something to do when he starts getting low on mana.
Edit: somehow I missed Lithium's post, I'll take that as a yes.