One of the big problems with DW tanking in 3.2 is the lack of the Stoneskin Gargoyle rune, which gives a huge amount of both stamina and defense. Luckily, they're fixing that in 3.3, which is supposed to drop any week now. So when that patch hits, you're going to gain a lot of health (first the 2% from SSG itself, then more stamina by dumping defense gems for stamina).
However I see a lot of problems here besides class mechanics - hardly any of your gear is enchanted and gemmed, your spec and glyphs are bad, you have absolutely no professions and thus no profession bonuses, and worst of all, you're dual wielding FAST weapons.
Fast weapons are horrible for a DK. Once 3.3 hits, you're going to want to switch from fast tank weapons (which cause your strikes to hit like a kitten) to slow dps weapons (like Tankards of Terror if you can afford them, 2.5 or 2.6 speed are ideal for DW).
Until 3.3 hits, run more heroics and regular ToC. There are a lot of upgrades for you in those places (conquest badges will still be useful even with another emblem nerf, because you can trade them down for rings and a nice cloak that you can't get with the triumph badges).



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