
Originally Posted by
Krenian
There is a whole lot of oddities here that people assume and part of this can be blamed on Blizzard for making a class that only uses DPS weapons and refuses to give a 'tanking' like weapon.
Squats, your example of Val'nyr is a poor one. That's giving a Healer casting proc to a DPS class that would have no use to it. The proc would be a waste on the Moonkin and is one of the main arguments about giving Val'nyr the weapon. Shadowmourne has a proc that will do threat which is good for a DK tank in any sense of the word so the example is flawed.
Furthermore, having been a DPS all my life, I would have absolutely no problem if the DK tank would want it. Why would we penalize a class where Blizzard has ultimately asked to put DPS weapons as their tanking weapon? The class is made to use a DPS weapon as a tanking tool. The only reason some people look towards some specific two handed weapons is because they have 'defensive' stats such as Expertise which helps make us avoid dodge. But it is perfectly legit to fight with a weapon that has ArP and Haste or Crit.
This part of the argument is NOT 100% accurate as we have not gotten a final release and as such, is purely SPECULATIVE. However it's important enough that I have to put this in to show exactly the extent of the argument in which people are speaking about the weapon is not a tanking weapon.
Now, let's look at the proc of Shadowmourne:
Your weapon swings have a chance to drain a Soul Fragment granting you 40 strength. When you have acquired 10 Soul Fragments you will unleash Chaos Bane, dealing 1900 to 2100 shadow damage split between all enemies within 8 yards.
Let's go to the max of 9 shards before it does that Chaos Bane attack. That's 360 Strength given to your character. You get 5% of your Strength as a DK for Parry.
Forceful Deflection Increases your Parry Rating by 25% of your total Strength. Let's just look at the weapon proc itself, which would give you 90 Parry Rating. 23.625 Parry Rating is needed to get 1%. That's 4% Parry Rating from a proc alone.
Finally, as a final point, the weapon has a proc that eerily looks like Thunderfury's proc, although it doesn't happen all the time. That alone can make this weapon a great tanking weapon for Death Knights.
Again, this is IF the weapon has the same proc come release. This is by far the least likely possibility but if the stats would come out today, it is how it looks.
Just because it's a two hander, and just because it may have dps weapons, should not and cannot remove tanking Death Knights. That's just DPS being annoyed that the weapon is not going to them.
This is what Legendaries do, unfortunately. Everyone wants it, then people start overanalyzing the weapon and state "Oh well this stat makes it better for this and this stat makes it better for that". No, the weapon is what it is and anyone should have the right to it. You'll always be min/maxing it and sometimes you just can't do it.
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