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  1. #1

    Resto Trinket Decision.

    WoW Armory Link - Fanula.

    Ok, I know this maybe should have gone in the Gearing/Enchant Forum, but it didn't seem right being a Resto Druid. I apologize if that's where it should have been.

    On to the question!

    In Tree form with MotW up i'm sitting at 2268 Healing Bonus and 668 mana regen without either of these trinkets in. Which one of these three trinkets would be better suited for me? I'm thinking the Ancient Pickled Egg and the Energy Siphon... Am I wrong?

    Ancient Pickled Egg - Straight 98 Spell Power bonus + chance for haste on cast.
    Energy Siphon - 54 mp5 + 408 Spell Power bonus on use.
    Binding Light - 57 mp5 + 66 Spell Power per cast stacking 8 times for 20 seconds (max of 528 spell power for ~12 seconds).

    Am I wrong using the Ancient Pickled Egg and Energy Siphon?
    Last edited by JokerFMJ; 10-13-2009 at 01:20 PM. Reason: Added an armory link.

  2. #2
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    What about Spark of Hope - Item - World of Warcraft?
    Easily obtainable, depending on luck and if anyone else needs it. You receive the spell power from the spirit and the mana reduction equals out to be in the 100mp5 to 200mp5 range depending on GCD.
    [Guild][Jimzlock]: Being one shot is an aggro dump ability.

  3. #3
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    First off, your mana regen is closer to 340ish, that 668 is when you aren't casting. There was a time when we played with that number (the famous Five Second Rule, or FSR) but now we do not.

    You are stacking a fair amount of spirit. While blizzard intends spirit to be the stat for holy priest/resto druids, it's horribly broken, minimize spirit where possible. This is why your MP5 Trinkets, sadly, are really good.

    Consider the +int/mana on spell cast meta gem. Druids cast a lot of little spells, so it is quite good for them.

    I would use pickled egg, partly because of SP, but the haste proc is definately a bonus. Between it and Nature's Grace, you have a good chance of having extra haste uptime. It's the balance between raw spell power and haste.

    For your second trinket I would actually use Binding Light. As I said before, druids cast a lot of little spells, and our GCD is purposely reduced through talents because of this, so you would build 8 stacks really quickly.

  4. #4
    Quote Originally Posted by povoden View Post
    What about Spark of Hope - Item - World of Warcraft?
    Easily obtainable, depending on luck and if anyone else needs it. You receive the spell power from the spirit and the mana reduction equals out to be in the 100mp5 to 200mp5 range depending on GCD.
    If it drops I will take it, but last time it dropped I lost the roll... Begrudgingly considering the situation. But yes, it is on my list. =D

    Quote Originally Posted by Insahnity View Post
    First off, your mana regen is closer to 340ish, that 668 is when you aren't casting. There was a time when we played with that number (the famous Five Second Rule, or FSR) but now we do not.

    You are stacking a fair amount of spirit. While blizzard intends spirit to be the stat for holy priest/resto druids, it's horribly broken, minimize spirit where possible. This is why your MP5 Trinkets, sadly, are really good.

    Consider the +int/mana on spell cast meta gem. Druids cast a lot of little spells, so it is quite good for them.

    I would use pickled egg, partly because of SP, but the haste proc is definately a bonus. Between it and Nature's Grace, you have a good chance of having extra haste uptime. It's the balance between raw spell power and haste.

    For your second trinket I would actually use Binding Light. As I said before, druids cast a lot of little spells, and our GCD is purposely reduced through talents because of this, so you would build 8 stacks really quickly.
    340 is a fairly decent mp5 rate in combat though, no? But that's besides the point.

    Could you possibly tell me how spirit is broken? I've been trying to read what I can but a lot of the discussion is like diving into a typhoon when I feel like I should be in the kiddie pool.

    I agree with the haste, I notice it when i'm healing, especially when it procs at "just the right time."

    As far as Binding Light over Energy Siphon - I don't see this... Maybe i'm wrong, but the first 6 casts would all have a spell power bonus of less than 408 (which is the SP bonus of Energy Siphon). On the seventh cast it would 42 SP greater than Energy Siphon and finally ending at 108 SP greater on the 8th cast. Assuming I used all instant cast spells and waste haste capped that would still be ~8 seconds of the 20 seconds used just getting to an equivalent level of Energy Siphon, at which point I could either refresh the HoT's i've put on people to get to that bonus or cast Nourish/HT 2-3 times. With Energy Siphon I get an instant 400 sp bonus for what equates to ~12 seconds longer than the bonus from Binding Light.

    I haven't done the math and I wouldn't even know where to begin to do the math to see which is theoretically better, but those are my thoughts on the matter.

    Thanks for the tip on the int/mana on spell cast meta gem, i'll take a look at it.

  5. #5
    Quote Originally Posted by Insahnity View Post
    minimize spirit where possible.
    Id really have to disagree with this. I have stacked spirit since the release of wrath and when I got the spark of hope it dramatically increased my mana efficiency. I found it to benefit me more than most other trinkets and i really do believe with proper technique stacking spirit is way more efficient than stacking spirit (at early gearing more than anything) is very important due to the fact that it not only gives you some mp5 but it also gives you spellpower you get more mp5 from actual mp5 gear this is true but I have never had an issue with my mana when stacking straight spirit I would say spark of hope is a very useful trinket (even after 3.3 im still using it over others) do to the fact that it not only is spell power but its also mp5 AND it reduces the ammount of mana used for all spells. I may be going off of my personal play style however i always recomend gemming for spirit early on untill you get it on at least 75% of your gear before you switch up and start gemming for spell power/haste/crit (depending on your needs/socket bonus's/metas)

  6. #6
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    Spirit is supposed to be a regen stat. Unfortunately, all the new regen mechanics (divine Plea, Mana Tide Totem, Divine Hymn, shadow fiend, etc., and most importantly, replensihment, a required raiding buff as stated by the devs) off work off max mana, therefore, stacking int is always better than spirit, unless you have a horribly skewed int/spirit ratio.

    For holy/resto druids, you can double dip spirit to get throughput, but it's not optimal at 30%, you are better off with spell power. If it was at say 50%, it would start to get interesting as a stackable stat.

    Put another way, Spell Power + Mp5 > same quantity stats budget of Spirit. I disagree with this design (or outcome, whatever), but that's just the way it is right now. If spirit was budgetted like stamina (blue gems gave 30 spirit, and mixes gave 15 spirit + other stat), that is another way to boost its effectiveness, but that would increase healer MP5 which is exactly what the devs were trying to avoid when they nerfed FSR and spirit based regen.

    Having said that, if I had a blue slot as a holy priest or resto druid in an item where i want the bonus, it will be a Spirit/spell power gem, but it will never be a pure spirit gem, nor will red/yellow gems slots every be filled with purple/green gems bearing spirit.

  7. #7
    The only green gem i use is int/spirit...yellow is always sp/haste...blue is either (depending on the socket bonus) sp or sp/spirit...stacking spirit is in fact very important to this day as a healer IF played correctly..not to mention the stamina talent points..when you factor these things in then those spirit changes you said they should do have already been done now having said that i do not use spirit gems anymore due to the fact that i get enough naturally on my gear however telling someone who is fresh off on healing that they shouldnt stack spirit is foolish they would miss out on a major stat that is extreamly helpful..spirit isnt broken it just takes more skill and planning to use vs people who just face heal... theres alot more to healing then just keeping people alive and thats the thing alot of people fail to realise D: healing promotes longevity in more places than just mp5 sp...it calculates into other places as well but im sure you know the math for that and the fsr hasnt really been nerfed..at least not that i have seen so i am still having a hard time grasping where you are coming from because (getting back to the trinket in question) when i got the spark of hope it almost doubled my longevity as a healer so my question is how can you say that its not an effective tool when used correctly?

  8. #8
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    I have the exact problem chosing with mine, and ill rotate dependingon the fights...I usually keep in "Energy Siphon", and then rotate "Majestic Dragon Figurine" from Sartharion10...and the "Tears of the Vanquished" From HToC5...

    With the Maj Dra Fig & Enrgy Siph combo, fully buffed i end up around 700-800 mp5 while casting...1250+ during cast and around 2500 sp...Personally, i prefer Equip trinks over "On Use"...

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