
Originally Posted by
Ion
Expertise (to soft cap) = hit (to spell cap) > haste > ap > crit > agi > int
Pretty much the basics...EJ is definitely the best site for enhancement knowledge, but I don't think they keep the theorycrafting think tank article up to date anymore. However enhsim is still the best tool available for simming upgrades...best if used in conjunction w/rawr.
But basically, get hit and expertise to their respective caps and then get as much haste and ap as you can. Enhancement shaman are probably the only melee class that actually gets good use out of haste (and it even works as intended for us...we get to push buttons faster...more maelstrom procs). It's pretty close to Attack Power in raw value, however. It's best to use enhsim to determine your own values based on your own current gear and then work out what's best for you get from there.
Enhancement shaman are difficult to gear simply because of the raw NUMBER of stats we have to get. We need to have our "don't miss" stats capped, just like everyone else, but additionally we get AP from 3 sources (raw AP, int and agi), a lot of our proces are based off of crit (specifically Unleashed Rage and Elemental Devastation) so you can't just neglect it entirely, we also get spell crit from int and melee crit from agi in addition to the AP we get from them, so they have some reasonable value as well...and of course a lot of mail has ArP...which isn't really that great a stat for us (obviously with all our spell damage), but it's almost impossible to avoid too...so knowing its value is important.
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