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Thread: Get ready for Anub'arak!

  1. #1
    Join Date
    Dec 2006
    Location
    Tacoma, Wa
    Posts
    8,766

    Get ready for Anub'arak!

    Spiritus has put together another strategy resource for guilds who will be working on the encounter this Tuesday. Read it here!

  2. #2
    Join Date
    Jun 2008
    Posts
    135
    i think imporant question is what is known about the hard modes? im sure anub will be another 1shot!

  3. #3
    Join Date
    Apr 2009
    Location
    Missouri, USA
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    1,342
    Quote Originally Posted by MonkH View Post
    i think imporant question is what is known about the hard modes? im sure anub will be another 1shot!
    A listing of new abilities for the Heroic raid is up on the Crusaders' Coliseum forum under: http://www.tankspot.com/forums/f218/...ncounters.html

    I only included ability changes that will constitute a change in strategy or positioning from what was presented in my regular strats.



  4. #4
    Join Date
    Oct 2008
    Posts
    18
    I haven't done this on 25man yet, this is just my opinion of 10man.

    Pretty easy fight(no surprise there). First 2 attempts we had a hunter dropping ice orbs to keep the boss from submerging. After 2 wipes I noticed that no matter how hard we tried we couldn't keep the boss from going under. This caused low dps which led to the enrage timer. So we scraped the whole "keep him from submerging" idea.

    Third attempt we had our warlock put dots on the orbs near by and didn't bother trying to keep him above ground. This provided a lot more DPS and allowed us to down him with ease.

    Keep a few ice spots down in phase 1 for the adds. If the adds submerge they heal to 100%(2 adds stacking debuffs on the tank can lead to a one shot). When Anub submerges everyone group up on the ice and have 1 person shoot down the orbs as much as possible. Move to a new spot when Anub tries to impale the raid. Try and stay together so the tanks have an easier time grabbing the adds. Hunter's aspect of the wild is very helpful in this phase.

    When he gets to around 35% make sure all the adds are dead. Once at 30% he starts leaching health from the raid. Try and keep everyone except the tank around 50% HP to keep Anub from draining too much health. Adds stop spawning in this phase and he no longer submerges.

  5. #5
    Join Date
    Sep 2007
    Location
    Wicklow , Ireland
    Posts
    99
    we cleared the 10 man last night very easy fight i though , we had a hunter killing the orbs and just tended to stay in the permafrost during the spikes i was OT on the adds which we didn't tank near the boss but tank just away from it and a lock and hunter took them down.

    Tried the Hardmode after that was hard we have to rethink that and read up on it abit and we hitting it again on Friday

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