This is a great way to do it for emergency or fast chain pulls. I have been popping DnD, then applying my 2 diseases on 1 target, after which I pestilence. By that time my runes are on cooldown so I'm waiting (personally, I'd rather save Blood Tap for emergency self-healing situations) to use Blood Boil or heart/death strike. Diseaseless blood boiling seems like a good idea though until you get enough threat to start HS'ing or Pest. I was under the impression it wouldn't generate enough threat but I guess it's viable, depending on your fellow dps mates.
On another note, Blood feels much more comfortable on single targets than Frost because of its rotation. Part of this is, as mentioned before, due to not relying on HB's 8-sec cooldown. DnD talented with Morbidity (3/3) also comes back up surprisingly fast (I notice it more in this Blood tank spec than my Unholy DPS spec). And I love being able to pop 4 HS's in a row without any cooldown. I did notice I was dropping a lot more health than Frost, for which reason I may need to shift points around. As much as I loved Mark of Blood, I need to find 3 points to put into WotN as I hovered around that 35% health margin for a bit, and seeing as Blood is the "damage taker," I figure WotN, however useful, will be significant nonetheless in those situations.
Which 3 points are the best to remove from the build to get WotN?
Talent Calculator - World of Warcraft
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