Guild: Os Intocáveis
Our 10 man core had no problems with the encounter, after 1 wipe on the first week we defeated them with 2 casualties. This week we had it 1 shotted.
Group we faced was: Holy Pally / Resto Druid / Enhance Shaman / Hunter / Lock / Mage
Second week: Resto Druid / Holy (?) Priest / DK / Warrior / Rogue / Mage
Both times were pretty much standard PvP priorities... We tried locking the druid on our first attempt, but CC just won't hold him enough. Banish is dispellable, and is too short after the first application.
We decided to focus him down first, moving to the Enhance Shaman / Rogue as a second target... These were the most dangerous DPSers, Rogue can Shadowstep+Fok (or fu**) a clothie very quickly with the aid of wound + cripp poison, and the shaman needs one person to be stomping totems all the time, nearly locking one person down as long as he's alive.
A melee heavy group proved to be far harder than our first week's encounter, best ways to keep them slowed were Piercing howl+ Frost Trap. Entangling roots and Chains of Ice will only cut it if no one on their side can dispell (They are extremely efective at doing so). Even so, any member being focused by 2 melee is most surely dead if not protected immediately.
Our 25 man group got pounded endlessly both weeks. We still didnt score kill on them. This week we had the best results with a unusual strategy.
Their raid was: Rogue / Warrior / DK / Ret Pally / Resto Druid / Resto Shaman / Holy Priest / Mage / Hunter / Shadow Priest
Our strategy consists of a chain-use of Death Grip, isolating one of their healers out of their range at the very start of the fight.
Our raid was at the extreme opposite side of the room, with a DK, a hunter and a warrior in the middle of the room.
1- The DK starts the pull with DG, the warrior immediately charges+Swap defensive+Shield wall + Challenging roar and Piercing Howl Spam. Meanwhile, the hunter has to set the frost trap in their path. After they start ignoring the warrior, it's the time to use Intimidating shout.
2- After the first DK used DG, a second one, on the side of the raid uses it right away. Our Skull was the resto druid, we had to burn him down with Blood Lust in 20 secs or so, before his group could aid him. We had a rogue using his stuns, followed by Silence. It was enough time to burn him down in every try.
Notes: Our middle Map DK was frost specced, so hungering cold was also used to hold the team down before the Intimidating Shout.
We still couldnt defeat the 10 of them after burning his 1st healer. Their melee, specially the rogue, can burn down clothies very quickly.
Dispelling our next focus kept me (Shadowpriest) locked in almost every GCD. I had 90-200 Dispells in every attempt. Not dispelling those HoT's / Earth shield makes it impossible to burn anything else down.
Yet, our best try was killing Resto druid then the rogue. I guess the best third would be the shaman, since his instants need someone perma-dispelling and his totems need someone fully dedicated to destroying them.


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