@Fathom: Splug's Vezax numbers from pre-3.2 pretty much dispel the myth that parry-haste results in higher throughput damage. When you look at these numbers, keep in mind that in the 2nd data capture, he DW'd fast/fast:
WoW Meter Online - Combatlog Replay - 2hand
WoW Meter Online - Combatlog Replay - DW
2h Threat: 4297
DW Threat: 3439
2h total damage taken: 1,817,837 (31.69%)
DW total damage taken: 1,394,429 (26.85%)
As you can see, DW trades threat for mitigation. without SSG DW loses 2% stamina but gains @2-3% avoidance. this is an average discount of between 500-700 hp. so for between 500-700 hp he reduced his total damage taken by @ 400,000 over the course of the fight. I don't see how any reasonable person could observe these numbers, garnered with fast/fast set-up, which maximizes parry-haste vulnerability, and still come out believing that parry-haste is a viable concern anymore. These caps are also pre-3.2, so with the addition of ToTh, DW Frost, imo, is actually superior to 2h frost. regardless, the point is that parry-haste vulnerability is dead letter. i hope this helps.
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