I have recently become a father to a gorgeous son , and for last 2 months I've fell away from WOW.
My real life friend Azerundith and I have run The Purdgerors in Shattered Halls for over 3 years. Guild is full of Older players and we all do well.
My question is this :-
Ive played a Warrior Tank for over 2.5 years because Guild needed a Tank, and I suppose I kinda play on Auto Pilot sometimes as the button clicks are all muscle memory.
Lately though, people are telling me that Ulduar is this and that, hard , 5 times more than Naxx etc...obviously I've not tried Ulduar yet due to recent fatherhood.
What I'm asking Is... could a few of you logical minded , Warrior Tank Master Professor's, have a browse of Caramon and tell me what you see. Looking for constructive disection of Warrior Tree and Gear etc ..I have loads also stuffed away in my Backpack, Epic etc .
I have always used Tankpoints as my general guide, and use mainly button clicks rather than Macros, suppose I use The Force. )
I'm maybe a creature of habit to an extent , but always open for debate, new ideas and criticism.
" So it is said that if you know your enemies and know yourself, you can win a thousand battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself. "
Are you going to use one tanking spec or two? If you are going to use just one I think Talent Calculator - World of Warcraft would be pretty solid nice survivability not lowering threat to much. If you are going two tanking specs for my second spec I would either have it Talent Calculator - World of Warcraft or Talent Calculator - World of Warcraft. 15/5/51 is a little more tps and dps 5/15/51 is better for melee because of Imp demo shout. Forgot the Unrelenting Assault spec, theres a thread on it in either the general or theory forums. Ciderhelm also made a very good video on it.
Well one thing is there is no need for imp bloodrage and block is only good on trash so I would take 3 points of shield spec. I would take 3 points out of puncture and put them in imp heroic strike since you will be using heroic strike far more then sunder armor. Incite is also a must since it will up your tps and dps by alot. Imp disc and the glyphs of last stand/ shield wall will lower your cooldown time on Shield Wall and Last stand which will greatly increase your survivability. Deepwounds will send your dps through the roof. The 5/15/51 is very good for melee since Imp demo shout will reduce incoming melee damage.
When you say emblem of honor I assume you mean heroism. You could get the belt and put it into an avoidance set. And from your gear it looks like you know this but stay away from block and block value unless its a trash set.