I have started taking my DK more and more seriously and I have been lurking through the TS forums as well as other website forums to try to get a good idea of what kind of stats I should be shooting for to prepare myself to be able to tank ulduar.
I have heard from many that hit cap and exp cap are a must for being able to maintain a decent threat level, but I'm looking for things like HP pool, Dodge %, and Parry %.
I read the rules and was hoping this was the correct place to make this post.
Pick anyone of those guides and gear from it. The only thing you honestly have to be to tank naxx at 80 is level 80. Other stats make you easier to heal and make you an effective tank, but in the end a group of ulduar healers could keep you alive in greens. ( I know this becuase i tanked All of spider wing 10 man in a full set of plate healing gear just to see if i could)