I can add that a single dps warrior can do all the interupts in the 10 man version. We had our arms warrior stand in zerkerstance doing it all (a side from one I had to help out on while tanking as a prot. warrior). We saved our heroic throws for the kiting "phases" (they are at 60-65 second intervals so you will have it up for the next run). A protection warrior will be the odd 1-2 seconds too slow every other interrupt.
We've always used the kiting tactic to remove as much damage as possible from the encounter but I sense the usage of CD's work fine as well, esp. in the 10-man scene.