You usually don't get one shotted really the problem is if you straffe late when he does the new fire spot that damage or fall damage from being tossed up combined with him at new increased damage will kill you.
Even standing in the pond doesn't stop the first tick of the fire spot before it extinguishes from what I have been told but I am sure someone can confirm.
Each add is only 20% extra damage so you can easily work out how many adds you can tolerate by watching your HP but the extra damage from the fire spot and falls you can't easily factor. That said a tank with good trinket and shield wall control should be able to negate those 2 events but thats the weakness it all hinges on the tank keeping damage down and dps killing him before add numbers get out of control.


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