Ok so we hit 25 kologarn tonight and after a few wipes the strat we used to down kologarn was as such. (thank god to):
3 Tanks
1 Blood dk tank
1 unholy dk tank (myself)
1 prot pally
the 2 dk tanks were the tanks that traded debuffs, we traded at every 1 stack, once i had a stack he taunted if his debuff was clear or as soon as it was. the pally tank dps'd the arm and picked up the rubble adds.
We had 6 healers and and 1/2 and 1/2 on dps between ranged and melee. we had 2 dedicated healers for the 3 that gripped and 1 for the adds tank. all melee dps stood underneath his right arm at about his elbow and did not move. the adds tank kited the adds to the far left wall while making sure to keep within range of the ranged dps.i figure that the BIGGEST thing needed i guess we were missing or not enough of was communication between the 2 tanks, and the healers specifically what tank was taking aggro and the debuff currently.
On the first time we dpsed the arm we blew it up using pretty much all the CD's and on the 2nd we Bloodlusted to get the arm down pretty quick. we had to kill the arm 3 times before he died. Other than that it isnt awhole lot different then the 10m version everything else was the same. coordination between healers healing the members in the grip and what tank was tanking



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