
Originally Posted by
Coldharted
I'm just curious if anyone else thinks that Improved Frost Presence is a waste of 2 talent points? The way I see it, with duels specs being available, the only benefit from those 2 points is 2% damage reduction. Is it really worth 2 talent points to save, for example, a priest one greater heal over a fight where you would be taking 1 million points of damage before mitigation? I don't plan to be in another presence when I'm tanking so that 2% seems like it's just not that special.
Yes its worth it and should be in all frost builds. The talent is budgeted perfectly. It gives the same damage reduction point for point that BB does now without having to proc it.
Frost 25M MT Boss Build
This is the build that I have come up specifically to MT most bosses in Ulduar. I have an Unholy build for trash as I am the only AoE tank and Unholy can pump out more consistent TPS in AoE than frost. The build itself has a few "flavor" points that you can place however you see fit. I will most likely place them in BA to fill that out.
A few key points about frost builds:
1. OB is your main filler spell (and may be the main attack with Ulduar weapons)
2. Point for Point, 2H spel is better than BA. This is due to the fact that OB, RS, and FS will comprise most of your TPS.
3. 4/5 KM is plenty
4. Points in Runic Mastery are not really all that needed from a tanking point of view. If you are used to running with BoSanc your in for a rude awakening with RP starvation. If you have been running with out it, you understand what im saying. Also, FS is a very good ability that it should be used whenever you get over 60 RP.
What I would be interested in know is if keeping PS up is worth it. With the glyphed HB, is it even worth using the new PS? I can see the rotation looking something like this:
HB OB BS BS FS.... OB HB OB FS
I cast the spells that make the people fall over.
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