I find that the biggest spike damage has 1 of 3 sources:
- Caster that is unloading on you. Particularly in 2 caster pulls. This is bypassing your armor, so will just hurt you more. Skull casters and spell reflect if you can.
- Stuns. The mobs in the beginning of H UK are a good example of this. Are you getting stunned, and if you are do you call out to your healer to let her know that you've got a damage spike incoming.
- Positioning. This is a combination of the parry point above and in 3.0.8 they slightly altered mob positioning so groups of 3 or more mobs are more likely to spread out around you more. This means you may have a mob a bit to the side of you that is really attacking you from behind. I tend to keep moving on trash pulls to negate this.
Having said all that, hard hitting mobs is what makes heroics heroic. Its normal to get a few 'oh my god what was that' hits when you start running them until your gear outclasses the instance.
On the gear side, your trinkets could use an upgrade, get all of Seal of the Pantheon, Laventhor's talisman, Valor Medal of the First War, Essence of Gossamer. In the short term, I'd most like to see you with Valor Medal and Essence of Gossamer. Your hit is a bit lower than I'd like to see it, so you may want to replace your weapon enchant with a +hit option as you get a defence sword rather than the bone crusher. I would switch to the +40 stam on bracers after you get the defense weapon. I understand why people do the titansteel treads because the stam is sexy, but as your stam increases from other sources, you probably want to swap those for some better defense boots (greaves of ancient evil, terrace defence boots). Switching to +22 def on chest and +40 on bracers would be a big win for you in both slots. For warrior's horn tipped gauntlets seem to be the gloves to get because of the extra expertise, but fireproven are a good upgrade while you wait for them to drop (see your already working on KT rep).
Last edited by headknocker; 04-07-2009 at 05:05 AM.
If you aren't higher than me in total damage done or total healing done, all comments will be /ignore'd