3.1 Paladin Spec
I'm looing for some feedback on a couple of specs I'm considering for 3.1:
This is what I'm thinking about for my average boss spec, it's got a relitivly short interupt and all your basic mitigation talents:
This is a threat spec for fights like malygos whereit may be an issue:
This is a bit of a trash spec, picks up vindication which if alot of the trash is not immune to it should speed trash pulls up by a fair bit as well it picks up might for cases you dont have a ret or holy pally specced into it:
Any and all feedback or suggestions of other specs is greatly appriciated.
First off, with the new Divine Plea and its glyph, I can't see a paladin tank running out of mana, especially when s/he is getting spam healed. So take points out of benediction and put them into more useful talents (such as 3/3 Heart of the crusader and 1/2 Improved Blessing of Might and one point of your choosing).
First Build: If you (MT or even the OT) have to use Hammer of Justice to interrupt spell casting, then your dps is wrong. Instruct them of their interrupt abilities and put those two talents elsewhere.
Second Build: Lack of Judgements of the Just will really hurt your survival rate. See note below to find the talent points to put points into it.
Third Build: Eh...I could really care less about a "trash spec". Just go with either build one or two for a "trash spec" in my opinion.
Note: I don't know where people stand on the whole Divinity issue, but I don't think 5% will make much of a big deal, especially when you're getting spam healed. Divine Sacrifice and Divine Guardian seem to be good options for those points (especially so if you're the OT) and points into Judgements of the Just is always a good idea.
Not sure what you mean about Judgement of the Just, the only time I really see it being useful is if for some reason you don't have a feral druid or a warrior thunderclapping or a DK using icy touch. Generally speaking in our raids we have at least one of those.
As soon as one of them has to do something else, you lose it. It's the best two points you can spend in the whole tree.
Like he said.
Additionally, warriors/death knights don't generally like wasting their rage/runes to keep something so menial (to them) up. They'd rather spend it in "useful" skills aka dps skills.
Also, I don't see a lot of cats in raids; only when they're really bears pretending to do dps.
What does anyone think of Reckoning? More for dps, but it seems I had some leftover points so I threw them in there on PTR.