
Originally Posted by
Garbid
I stand corrected. But you gotta admit, when it comes to pure threat stats like hit and expertise, warriors are much more dependant on them then paladins. And thats the point I was trying to make. Warriors are more dependant on threat stats for threat/dps then other classes, and there for forces us to choose between survivability or threat.
Extreme example:
Take paladin and warrior in pure avoidance/EH gear, who does more threat/dps ? Paladin right ?
Now give the paladin some mixed gear for threat/survivability (staying high on survivability without excluding some of the very best threat pieces). For the warrior to reach same tps/dps, he needs to go even further for exp/hit ending up 1k less health and 1-2% less avoidance ?
Again, I don't have any numbers to support any of this and kinda lazy to do the math, and I apologize if I'm being blatantly wrong or ignorant. But I'd love it if anyone can dispute this with numbers.
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