
Originally Posted by
Skyborn
(although usually we have to deal with 3 waves of whelps which I think is our problem)
3 whelp waves????
Um, you dont have the DPS for it. You cannot do this with even 2 whelp waves. Tene needs to be dying as Shad is landing (or in your case long before Vesp lands). So basically, you are carrying to many healers and you need all your DPS to be at a min of 5K with Hero up (prolly average of 4K). Even in 2D you need to get only one whelp wave or it will spell disaster for your add tank. For 2D all adds should be clear BEFORE Vesp lands.
I cast the spells that make the people fall over.
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