Personally I love the idea. I understand if a lot of people will be a bit disappointed, though -- the net effect will most likely push druids off the pedestal as the best EH tanks.
It'll help the following:
-Magic damage. I see no reason not to assume the shield will work on magic, as druids currently have the worst magic defenses. Paladins have ~.86 reduction, warriors have ~.85, druids have .88. Both paladins and warriors have additional benefits, though... AD for paladins and Spell Reflection for warriors. Death knights have, what, .85 in Frost Presence, Anti-Magic Shell and Icebound Fortitude? Plus at least Unholy has some more I think (Magic Suppression, Anti-Magic Zone, Bone Shield?). I'm not very into DKs yet.
-Removing PvP gear from the top EH lists. Crit, hit, Expertise will increase this ability, and PvP gear has very little of this.
-Threat translates into mitigation.
That's just what I can think of off the top of my head.


excited to try it out ^^ if it reaches live that is :P
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I understand what you mean about AoEing but I'm not really bothered with that. About armor atm I'm sitting on 34983armor 69.97% DR. I have no idea how Ulduar gear will be and how much it will improve on armor for druids, nor the upcoming items after that, so I don't think it would make any sense to have 75% DR with Ulduar gear leaving nothing else to improve except dodge/miss as defensive stats.
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