again, it depends on how you define it. I get latency that causes fps issues because my pc is waiting to draw stuff.. its the very same latency that causes dalaran to be slow - test it for yourself. Login at 5 a.m. - 40-50fps in dalaran - login at 5pm .. 20-22 fps.
the latency inmpacts fps drastically depending on the scenario.
once again, its too bad the "latency" in wow client is only a ping and not an actual round trip transaction that tests your performance as it truely is. The servers or client could be 100% cpu load and ping would never let you know.
Also a shame blizz tells people to upgrade hardware, defrag disk, patch windows, run dxdiag so on and so forth when any person with IT knowledge can experiment and find out where the points of failure and choke points are.
A lot of it is on the server, but i have a feeling they're going to have to re-work the client majorly before any server optimizations can make a difference. Just hitting the upper limit of there architecture.. otherwise they could simply throw more hardware at the problem if it was a resource issue.
but we shall never know.


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here, have a cookie. I'm out of tasty cupcakes =(

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