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Thread: Enchanting Broken Promise

  1. #1
    Join Date
    Dec 2008
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    Enchanting Broken Promise

    I just picked up my first epic tanking weapon tonight, Broken Promise. I'm very excited about it, and that it should compare favorably in threat to a faster weapon due to DW. I had a dilemma in how I wanted to enchant it. I decided to go with accuracy, do you think I made the right choice?

  2. #2
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    Jan 2009
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    There's a new tank enchant coming with the next patch (3.0.8) wich adds 50 sta to your 1H..

  3. #3
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    Quote Originally Posted by Pede View Post
    There's a new tank enchant coming with the next patch (3.0.8) wich adds 50 sta to your 1H..
    Incorrect : http://www.tankspot.com/forums/f64/4...d-removed.html

  4. #4
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    Quote Originally Posted by Pede View Post
    There's a new tank enchant coming with the next patch (3.0.8) wich adds 50 sta to your 1H..

    That one is already removed.

  5. #5
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    Accuracy is a solid threat choice.
    Galushi - 85 Dwarf Warrior - Shadowsong US Alliance.
    Branigan - 85 Goblin Warrior - Kilrogg US Horde.

  6. #6
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    Yeah the Stamina one has been removed, and I guess for me a ilvl213 tank weapon deserved a high end enchant, not just a weapon chain. Thats part of how I justified it in my mind

  7. #7
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    Aug 2008
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    just put lifestealing or moongoose or smth, all the wep enchants are teh suck atm

  8. #8
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    AFAIK, Mongoose proc rates are terrible for level 80 characters, so that option is out for me. I am probably going to snag either Lifeward, agility or a weapon chain. Does someone have math that would prioritize these for warrior tanks that are considering slow weapon enchants? My thinking is that a threat enchant would be the weapon chain, and the mitigation/avoidance enchant would be the agility. Thoughts?

  9. #9

  10. #10
    Join Date
    Sep 2007
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    I just put a Weapon Chain on it. The hit rating is nice. I'm waiting to upgrade the enchant until the next patch actually comes out. Who knows what they will add/remove.

  11. #11
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    Nov 2008
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    While Accuracy is good...if you have access to Broken Promise, chances are you have access to Last Laugh in the not too distant future. If gold isnt an issue go for it, but bear in mind you could replace that weapon next week, and Accuracy isn't THAT much better than a weapon chain.

  12. #12
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    Weapon chain is always a good bet these days, with the bit of hit. Especially if you're forseeably going to replace the weapon in the near future, even if it's just a slim chance, or if you just dont' want to blow the money for an accuracy enchant. I'd hold on to the weapon chain in hopes of seeing Last Laugh soon.

  13. #13
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    Dec 2008
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    The thing is I spend most of my raids in 10 mans, and actually planned on not picking up any 25 man gear. This week I could make our guild's 25 man raids (its only our second week, we waited to start until after christmas), and accrued enough dkp to pass the 3 other tanks who had already got loot. I don't plan on seeing a last laugh in the near future, especially being behind on dkp and having 3 other tanks in the guild wanting. So essentially this is it for me until 3.1 comes out.

  14. #14
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    Personally, then, I'd still stick with the chain until 3.1 comes out. It's still hard to say what all will flip around, then, there might be something better in your pocket, or more worth the money. And congratulations, by the way, on grabbing up Broken Promise out of a luck-made raid.

  15. #15
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    Quote Originally Posted by greendragonempire View Post
    just put lifestealing or moongoose or smth, all the wep enchants are teh suck atm


    Hide me.
    Playing a warrior tank well is its own reward.

  16. #16
    Join Date
    Oct 2007
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    101
    Here is your indisputable answer:
    65 AP on your slow weapon for trash.
    Accuracy on your fast weapon for bosses.
    Mongoose if you need additional mitigation/avoidance.
    Weapon chain if you are broke.

    65 AP is nice for:
    - Thunderclap dmg
    - Shockwave dmg
    - Concussion Blow dmg
    - Deep Wounds damage
    - If you are hit capped (verses trash this is easy to do)
    - Cost: medium

    Accuracy is nice for:
    - Single-target bosses
    - Reaching hit cap
    - Deep Wounds frequency
    - Impale spec'd warriors
    - Cost: High

    Weapon chain is nice for:
    - Stuff that disarms
    - Reaching hit cap
    - Cost: low

    Mongoose is nice for:
    - Avoidance proc
    - Armor proc
    - Deep Wounds frequency (proc average better then 25 static crit?)
    - Impale spec warriors
    - Cost: low

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