Although I can see the advantages of testing out dual wield Blood (Threat a la galore) and Unholy (AoE insanity)...I find it very very hard to even think that it would be successful on this single point: The Key abilities learned are very reliant on weapon damage.
Both Heart Strike and Scourge Strike are potent Weapon Damage skills that are severely hindered by the fact you're using a one handed weapon with a 2.4 normalized. With a two hander, that number jumps to 3.5 I believe and thus, will always do more damage with the two hander. Plus, a lot of the skills in each tree benefit a two hander over two weapons.
I am not saying it's not possible that there has been some successes, but you will not see me argue with anyone about it being even closely better than using a two hander in those builds. They were made for a two hander and they should stay with a two hander. Rime is that much needed to make dual wielding a good threat generation due to it's pure damage in numbers and not in weapon damage.
Keep in mind that every time you use a weapon damage ability, that scores much further ahead with a two hander than a one hander ever will score.
The only thing I could actually think about is maybe the blood spec being dual wield on the sole purpose of going deep enough for Rime, and then going through Blood for the self healing to help your casters out. Either way, you still have to go at least 31 points into Rime, and with that in mind, I don't even think you can go deep enough to get Bloodworms which is what I could potentially see as a good way to go. (Keep in mind that it's a percentage chance that the worms would spawn per weapon hit)
http://talent.mmo-champion.com/?deat...h=000000000000
This would be a spec to be interested in trying. It focusees more on giving a lot of frontline threat, however suffers greatly as the only damage reducing ability in our repitoire is now IBF and Lichbourne. And one's on a 3 minute CD.
I left two points to the discretion of the players. You can put them in Imp Rune tap to heal more, BLood to have your raid heal every time they hit, or 80 resist in the frost tree, or even boost your strength through unholy. You can also potentially put one point in Hysteria and have a happy dpser get that.
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