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Thread: Precise strikes vs 2% threat

  1. #1
    Join Date
    Sep 2008
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    Precise strikes vs 2% threat

    I'm curious if 15 hit outweighs 2% threat for threat gen...15 hit is almost 1% hit, so I'm leaning toward the idea that it's less useful, but is there some magic about hit vs just pure additional threat that I'm not thinking of? I'd LIKE for the hit enchant to be better, but I can't think of any way that it would be.

  2. #2
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    Oct 2008
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    Perth, Western Australia
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    As far as TPS is concerned; 2% threat = 2% hit.

  3. #3
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    Sep 2008
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    2% threat is a better threat enchant, but the hit one has other advantages, namely less Taunt resists and more DPS.

  4. #4
    Join Date
    Oct 2007
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    Plus, 2% threat doesn't help much when your abilities miss. The hit enchant increases your minimum threat output, when nothing does your way, which is potentially more important.

  5. #5
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    So do you think it would be fair to say that Threat raises your ceiling but leaves your floor unaffected while Hit raises your floor and your ceiling (and, incidentally, your dps)?

    Hrm...maybe there is a good argument for using the hit enchant instead of the threat one...

  6. #6
    Join Date
    Jun 2008
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    The hit enchant will probably be better if you're vastly under the hit cap but as you approach it, the 2% threat enchant will probably gain in value.

    I've found that if you're roughly around 100-130 at present, you'll probably get more value out of the 2% threat but if you're still around 50-70 hit, precise strikes may net you more.

  7. #7
    Join Date
    Sep 2007
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    If your DPS can never reach your threat anyway, don't really need 2%...on the other hand missing a Shield Slam at the beginning of a fight can REALLY suck...

  8. #8
    Join Date
    May 2008
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    141
    also if your gona solo alot of mobs...like leveling in wrath hit will be better....

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