Not sure how much it will help but I had a quick loot at this on the beta out of curiosity.
Grinding I used:-
Charge, S-Slam, (Revenge if procced),Shockwave, usually a Devastate (linked HS with rage),S-Slam/Revenge if procced as mentioned, and usually something to fill the last hit in Cleave/Devastate and the mob was dead.
As mentioned the main thing is the procs - Slam is a freebie and more critically as the dev's wanted revenge when procced is a massive hit, that pretty much relegates devastate as a filler/basic debuff until the next proc.
Slam, Revenge, Devastate (I usually bolt a HS onto it), SW/TC (situational/CD) and wait for procs looks like the main monkey buttons to mash, should be a bit easier tanking rather than grinding with the extra rage to play with.
It was just a quick look, mainly due to bongos having a fit and going back to bartender on live and just having a look to see what I'll need to swap around on the toolbars. Revenge does look alot more important than it currently is, but I did find myself waiting for procs so I think our style will alter slightly as well as the use of the same abilities.
Edit.
Heh having read the front page I could have saved myself 15 minutes, however what I want to add is it was slightly different to 2344. The filler one can be anything, and gives a bit of variation. More importantly it was fun (novelty anyway) - I press tank buttons and things die - mucho rapido with a shield..... I'm not running around spamming Dev/HS or Dev/Cleave to do the same. I do have a hunch cleave will be a bit more important as well, the glyph is ok and we are evolving beyond a few mob gimps, won't be a howler if used as a filler.
Last edited by Dunmail; 10-14-2008 at 01:58 AM.
Reason: AOE comment.
Former TBC/LK Tank
Waiting for Dunmail Jnr to sleep to enable online gaming.
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