Going arms means you lose devastation and the whole option of tanking.
Me personally I am a sword and board protection tank because that is the playstyle and responsibility that appeals to me. Sure once in a while I spec arms or fury but I always go back to my protection build.
Once you got the gear the other specs are only decent at pvp. I even grind protection. The downtime is virtually nonexisting as protection. Yes we do not kill as fast but we are not that far behind again. And we survive bad situations 10 times better.
The appeal of the Protection tank in pvp ?
Shield slam dispel is better then a dispel. If you hit a shielded priest and your dispel goes through your shield slam hits the priest without the shield absorbing anything.
Shield bash with talents silence 3 seconds. Damage scales with ap.
Devastate has build in sunders lowering armor class on a cloth class is not to be denied its a huge hit to their mitigation.
Spell Reflect ... well reflect a spell ... says it all.
Charge in combat... never be starved for rage.
Concussion blow stun
Shockwave cone stun plus damage that scales with ap.
Intervene with safeguard can deny the opposing team a kill opportunity.
Charge Intervene and Intercept all remove snare effects with safeguard.
Shield Block makes you virtually impervious to physical damage classes for 10 seconds.
Some of these things can be done by any warrior but Arms and Fury warriors will be married to their 2H weapons. That is what makes them deadly and dangerous. Sure they can situational equip a shield but it will severly impact their ability to dish out the hurt.
Protection tanks are more of a survival class with great short CC. Direct dispel interrupt and built in debuff that improves their damage.
We will be annoying as hell and impossible to ignore for fear of our ability to render their focus fire ineffective be it with stunning the right person to safeguarding the right ally.
Vigilance gives 5% dodge might be a nice buff for an ally.
A personal ambition of mine is to make an arena team of 2 Protection warriors and a protection paladin ... just to see what happens.
Sure we might not kill fast but be fun to see just how viable we will be.


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