The resist of intercepts are related to the resistance to stun...(binary spell) so there's not much you can do for it.
Get a misdirect? ^^
Hello,
I got a pretty simple question, but hasn't been able to find answer to it anywhere.
Can I reduce the chance of mobs resisting my intercept by stacking Hit? If so, what's the cap? Is it calculated as Taunt/challenging shout/etc, or is it treated as a normal melee hit?
My problem is Illidari Council where we don't have any misdirections, so I have to intercept the paladin to pick him up... Works flawlesly unless he resists the intercept (damage, not the stun obviously). Almost all my resists result in a wipe since he go to one-shot someone before I can do anything.
The resist of intercepts are related to the resistance to stun...(binary spell) so there's not much you can do for it.
Get a misdirect? ^^
Worlde - Prot Paladin
Darkworldie - Tank DW Frost DK
Uord - Prot Warrior
Huordie - Feral / Resto Druid
I hate when that gets resisted. I kinda sit around doing nothing for a sec thinking I lagged, then I realize the guy I was trying to save died. then I realize he was my healer. then the party ist kaput. XP
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