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Thread: Show your Interface

  1. #161
    Join Date
    Dec 2007
    Location
    Chicago, IL
    Posts
    31
    Quote Originally Posted by Gorgrim Warcry View Post
    What is that debuff filter list to the right of the target?

  2. #162
    Join Date
    Mar 2008
    Posts
    61
    FuBar (at top) with other FuMods [ performance, cash, time, and it houses my other mods ]
    Buffalo2 (have my buffs custom across the top , debuffs down the right side)
    Omen
    Bartender 3 (all bars are bartender3 with the zoomed style and scaled up abit - blocks beside minimap are just 2 4x4 blocks i made for clickable switchable stuff)
    TrinketMenu (the 2 trinkets blocks - they auto change out)
    aG_Unitframes (left is PLAYER, right is TARGET, upper middle is TARGET OF TARGET - makes whoever I have selected easy to see if i lose aggro)
    AutoBar2 (between bars above minimap - helps auto use buffs and foods and bandages)
    Simpleminimap (no border, scaled up a small bit, centered)
    Chat & Combat are just normal windows that are set to transparent - and I use CT_Viewport pulled up from bottom to 175 to black it out, then I use eePanels to make 2 more thin windows that are as wide as the screen and gradient fade them clear to black, stack them on the edges of the top of the screen and the top of the blacked out part on the bottom for the fade effect.

    I keep my most clicked and spammed powers that I feel I need to see up to the middle left, opposite of the ToT so I can see when they are up, I also use CooldownCount for the timers on the bars.

    ** HERE IS A FULLSIZE PIC ** IMAGE DUMP **


  3. #163
    Join Date
    Aug 2007
    Location
    Valparaíso, Chile
    Posts
    342


    My UI (since everyone was showing up on tanking gear, i decided to do the same lol)

    Addons are:
    AG UnitFrames
    Quartz for casting bars
    LD50 for Swing Bar
    Trinketmenu
    Bartender3 + cyCircled for textured bars
    Eavesdrop
    SCT + SCTD
    BigWigs
    Deadly Boss Mod
    Prat 2.0
    Good Combat Font (thx Fame <3)
    and Natur Enemy Cast Bar

    -edit-
    forgot about Tiny Attack Power

  4. #164
    Quote Originally Posted by chengt View Post
    What is that debuff filter list to the right of the target?
    That would be Demon from wowace

  5. #165
    Join Date
    Apr 2008
    Location
    San Francisco
    Posts
    56
    Quote Originally Posted by mkramer View Post
    Holy mini-map-icon Batman!

    Wow... I don't know about the rest of the UI, but you need to get yourself something to manage those.

    I'm fond of Chinchilla, but there are many options.

    ChinChilla - WowAce Wiki

  6. #166
    Join Date
    Dec 2007
    Location
    Chicago, IL
    Posts
    31
    Quote Originally Posted by Gorgrim Warcry View Post
    That would be Demon from wowace
    Thanks!! It showed up in the outdated section even though it was updated 6 days ago so I missed it :P

  7. #167
    Join Date
    Dec 2007
    Location
    Germany
    Posts
    101
    Minimap Button Bag puts all your minimap icons into one nice bag

  8. #168
    Join Date
    Apr 2008
    Posts
    4


    So I've been tweakin' my UI quite a bit to make me more efficient in part do to your recent podcast . Lemme know what y'all think:

    New Sk00l

    After a lot of mod, macro, and Keybinding/UI tweaks this is my work in progress. It looks a lot cleaner than the earlier UI. While it may looked dumbed down it's sooooo much more functional. Major changes include:
    * Major remaping of keybinds: Keys R, T, Y, F, G, H, V B, N are all used for abilities
    * Keybindings are used for Raid icons
    * Bartender used more fully to make a clean UI
    * ElkBuffBars Used to provide easy to see "Warrior only" buff and debuffs
    * CyCircled used to clean up buttons
    * Tooltip Wrangler used to move my Tooltip so it wouldn't block important info
    * Quartz frames used over NECB for better visability
    * Free spinning Mini-map--I love it!
    * DrDamage added--Mostly for shits and giggles (damage in yellow over abilities w/ neat tooltip)

    Planed changes:
    * SCT & SCTD-->Reconfigure & tweak my SCT profile
    * Autobar, Grrrr
    * Shrink target debuffs now that ElkBuffBars are up and running.
    * Tweak chats for cleaner look
    * World domination
    Just as a note, it may appear that I'm "missing" a bunch of warrior abilities. The only ability I don't have out of my spell book is slam. Everything else is either hiden because I'm in the wrong stance or is available to me through a shift macro.

    So here for example :
    /cast [modifier:shift,nostance:3] Thunder Clap; [modifier:shift,stance:3]Defensive Stance;Demoralizing Shout
    I have one button that will demo shout or thunder clap depending on if I am also holding down shift.

  9. #169
    Join Date
    Apr 2008
    Location
    Perth, Western Australia
    Posts
    37

  10. #170
    Join Date
    Apr 2008
    Posts
    155
    My UI as of our latest Vashj Kill:
    http://64.92.165.186/~bittorrent/leg...l_vashj_01.wmv

    In video format. Yes, it's cluttered to hell, but I'm an information freak and I'm so used to it now


    Rogues do it from behind, but Druids do it on all fours.
    The Family Business - [A] Burning Blade


  11. #171
    Join Date
    Aug 2007
    Posts
    5,805


    Most recent. As always, a work in progress.


    PS: I WTFPWN teh healing meterz!
    your hat may be nice, but I have the little white tank top that says Legendary right across my boobs. I win. (or more correctly, H wins)

  12. #172
    Join Date
    Oct 2007
    Location
    England - Uk
    Posts
    18
    Quote Originally Posted by Satrina View Post
    http://evilempireguild.org/misc/SatUI_explained.jpg

    Anything that isn't labelled is either self explanatory or something I wrote for myself or my guild.

    I know it was a long time since you posted this however I was wondering if the 'Unreleased Addon' had been developed further / been released yet?

  13. #173
    Join Date
    Apr 2008
    Posts
    7
    Here's my new interface, after some impressions of other ui's posted here and up to 4 hours of configuring addons. ^^

    I've got to improve milk scrolling battle text and maybe some actionbars, but the rest of my ui works fine for me now.


  14. #174
    Join Date
    Mar 2008
    Posts
    8
    Satrina, how wide is your monitor that you can fit all that stuff in a single row? Is there some way to alter the dimensions so that I can fit all my bars on one line, because stacking them is getting really annoying.
    Thats it Mr. Giraffe, get ALL the marmalade.

  15. #175
    Join Date
    Feb 2008
    Posts
    20
    Quote Originally Posted by Annatar View Post
    Pretty much stole some ideas from different UI's i saw, repainted some graphics for eepanels and came up with this.
    Really nice UI, what addons are you using, or is it possible to dl that UI and modify it some?

  16. #176
    Join Date
    Apr 2008
    Posts
    7
    I think he's using:

    - fubar
    - elkano buff bars
    - pitbull unitframes
    - ora2
    - bongos or bartender
    - cycircled (actionbar-skin)
    - omen2
    - natur enemy castbar
    - a minimap-addon like simpleminimap or another one
    - eepanels for the background at the bottom of the screen (-> "..., repainted some graphics for eepanels...")
    - a scrolling combat text addon like sct, msbt, parrot....

  17. #177
    Join Date
    Apr 2008
    Location
    Detroit
    Posts
    8

    ROLEPLAYER UI, GO. Ty Xav, you are an inspiration. =)

  18. #178
    Join Date
    Dec 2006
    Location
    Tacoma, Wa
    Posts
    8,766
    Nice interface, Alex. I'm tempted to follow that setup.

  19. #179
    Join Date
    Oct 2007
    Location
    Redmond, WA
    Posts
    959
    Quote Originally Posted by Ciderhelm View Post
    Nice interface, Alex. I'm tempted to follow that setup.
    Bellum Forum :: Thema anzeigen - Caith UI - 18.04.2008

  20. #180
    Thanks for the link, Caulle!

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