
Originally Posted by
Retsamexa
Sure that would be great thanks!
Player frame
Code:
{
name = "Kininye's Player",
pbRevision = 67180,
bars = {
blankSpace = {
deficit = false,
height = 6,
hidden = true,
position = 2,
reverse = false,
side = "center"
},
castBar = {
deficit = false,
height = 5,
hidden = false,
position = 1,
reverse = false,
side = "center"
},
druidManaBar = {
deficit = false,
height = 1,
hidden = false,
position = 7,
reverse = false,
side = "center"
},
expBar = {
deficit = false,
hidden = false,
position = 6,
reverse = false,
side = "center"
},
fullBar = {
deficit = false,
height = 5,
hidden = false,
position = 9,
reverse = false,
side = "center"
},
healthBar = {
deficit = false,
height = 1,
hidden = false,
position = 5,
reverse = false,
side = "left"
},
portrait = {
deficit = false,
height = 12,
hidden = false,
position = 4,
reverse = false,
side = "center"
},
powerBar = {
deficit = false,
height = 1,
hidden = false,
position = 3,
reverse = false,
side = "right"
},
repBar = {
deficit = false,
hidden = false,
position = 10,
reverse = false,
side = "center"
},
threatBar = {
deficit = false,
hidden = false,
position = 8,
reverse = false,
side = "center"
}
},
icons = {
combatIcon = {
position = "portrait-left",
size = 0.9
},
leaderIcon = {
position = "frame-edgetopleft",
size = 0.6
},
masterIcon = {
position = "frame-edgetopleft",
size = 0.6
},
pvpIcon = {
position = "frame-edgeright",
size = 1.6
},
raidTargetIcon = {
position = "frame-edgetopleft",
size = 1.1
},
readyCheckIcon = {
position = "frame-edgebottomright"
},
restIcon = {
position = "portrait-topright",
size = 0.85
},
totemTimersFrame = {
position = "frame-outtopleft"
},
voiceIcon = {
position = "frame-edgebottomright"
}
},
texts = {
combatText = {
position = "blankSpace-center"
},
DruidMana = {
custom = "[~IsMana ? FractionalDruidMP]",
position = "druidManaBar-right",
style = "Absolute",
styleType = "druidMana"
},
Health = {
custom = "[Status || HP:Short:ClassColor || PercentHP:Percent:ClassColor]",
position = "frame-outlefttop",
size = 1.4,
styleType = "health"
},
HPper = {
custom = "[Status || PercentHP:Percent:ClassColor]",
position = "frame-outleftbottom",
styleType = "health"
},
Power = {
custom = "[HasMP ? MP:VeryShort:PowerColor]",
position = "frame-outright",
styleType = "power"
}
}
}
Target frame
Code:
{
name = "Kininye's Target",
pbRevision = 67180,
bars = {
blankSpace = {
deficit = false,
height = 6,
hidden = true,
position = 2,
reverse = false,
side = "center"
},
castBar = {
deficit = false,
height = 5,
hidden = false,
position = 1,
reverse = false,
side = "center"
},
druidManaBar = {
deficit = false,
height = 1,
hidden = false,
position = 7,
reverse = false,
side = "center"
},
expBar = {
deficit = false,
hidden = false,
position = 6,
reverse = false,
side = "center"
},
fullBar = {
deficit = false,
height = 5,
hidden = false,
position = 9,
reverse = false,
side = "center"
},
healthBar = {
deficit = false,
height = 1,
hidden = false,
position = 5,
reverse = false,
side = "left"
},
portrait = {
deficit = false,
height = 12,
hidden = false,
position = 4,
reverse = false,
side = "center"
},
powerBar = {
deficit = false,
height = 1,
hidden = false,
position = 3,
reverse = false,
side = "right"
},
repBar = {
deficit = false,
hidden = false,
position = 10,
reverse = false,
side = "center"
},
threatBar = {
deficit = false,
hidden = false,
position = 8,
reverse = false,
side = "center"
}
},
icons = {
combatIcon = {
position = "portrait-left",
size = 0.9
},
leaderIcon = {
position = "frame-edgetopleft",
size = 0.6
},
masterIcon = {
position = "frame-edgetopleft",
size = 0.6
},
pvpIcon = {
position = "frame-edgeright",
size = 1.6
},
raidTargetIcon = {
position = "frame-edgetopleft",
size = 1.1
},
readyCheckIcon = {
position = "frame-edgebottomright"
},
restIcon = {
position = "portrait-right",
size = 0.85
},
totemTimersFrame = {
position = "frame-outtopleft"
},
voiceIcon = {
position = "frame-edgebottomright"
}
},
texts = {
combatText = {
position = "blankSpace-center"
},
DruidMana = {
custom = "[~IsMana ? FractionalDruidMP]",
position = "druidManaBar-right",
style = "Absolute",
styleType = "druidMana"
},
Experience = {
position = "expBar-center",
style = "Standard",
styleType = "experience"
},
Health = {
custom = "[Status || HP:Short:ClassColor || PercentHP:Percent:ClassColor]",
position = "frame-outlefttop",
size = 1.4,
styleType = "health"
},
HPper = {
custom = "[Status || PercentHP:Percent:ClassColor]",
position = "frame-outleftbottom",
styleType = "health"
},
Name = {
custom = "[Name:ClassColor]",
position = "frame-outbottomright",
size = 1.5,
styleType = "name"
}
}
}
Target's Target
Code:
{
name = "Kininye's Target's Target",
pbRevision = 67180,
bars = {
blankSpace = {
deficit = false,
height = 6,
hidden = true,
position = 2,
reverse = false,
side = "center"
},
castBar = {
deficit = false,
height = 5,
hidden = false,
position = 1,
reverse = false,
side = "center"
},
druidManaBar = {
deficit = false,
height = 1,
hidden = false,
position = 7,
reverse = false,
side = "center"
},
expBar = {
deficit = false,
hidden = false,
position = 6,
reverse = false,
side = "center"
},
fullBar = {
deficit = false,
height = 5,
hidden = false,
position = 9,
reverse = false,
side = "center"
},
healthBar = {
deficit = false,
height = 1,
hidden = false,
position = 5,
reverse = false,
side = "right"
},
portrait = {
deficit = false,
height = 12,
hidden = false,
position = 4,
reverse = false,
side = "center"
},
powerBar = {
deficit = false,
height = 1,
hidden = false,
position = 3,
reverse = false,
side = "left"
},
repBar = {
deficit = false,
hidden = false,
position = 10,
reverse = false,
side = "center"
},
threatBar = {
deficit = false,
hidden = false,
position = 8,
reverse = false,
side = "center"
}
},
icons = {
combatIcon = {
position = "portrait-left",
size = 0.9
},
leaderIcon = {
position = "frame-edgetopleft",
size = 0.6
},
masterIcon = {
position = "frame-edgetopleft",
size = 0.6
},
pvpIcon = {
position = "frame-edgeright",
size = 1.6
},
raidTargetIcon = {
position = "frame-edgetopleft",
size = 1.1
},
readyCheckIcon = {
position = "frame-edgebottomright"
},
restIcon = {
position = "portrait-right",
size = 0.85
},
totemTimersFrame = {
position = "frame-outtopleft"
},
voiceIcon = {
position = "frame-edgebottomright"
}
},
texts = {
combatText = {
position = "blankSpace-center"
},
DruidMana = {
custom = "[~IsMana ? FractionalDruidMP]",
position = "druidManaBar-right",
style = "Absolute",
styleType = "druidMana"
},
Experience = {
position = "expBar-center",
style = "Standard",
styleType = "experience"
},
Health = {
custom = "[Status || HP:Short:ClassColor || PercentHP:Percent:ClassColor]",
position = "frame-outrighttop",
size = 1.4,
styleType = "health"
},
HPper = {
custom = "[Status || PercentHP:Percent:ClassColor]",
position = "frame-outrightbottom",
styleType = "health"
},
Name = {
custom = "[Name:ClassColor]",
position = "frame-outbottomleft",
size = 1.5,
styleType = "name"
}
}
}
I have similar frames for when in a party but I can't find a pic of them right now. You may need to enable Portraits and disable all bars but the Health and Power (mana) bars to get things to look right.
Bookmarks