
Originally Posted by
Maddox
Gotcha, thanks for the replies.
The comment you quoted about EDF and avoidance is one i remember, it reminded me that i wasn't a fool by doing what i was doing, if you don't have enough health to survive that 1 more swing, the difference between 1000 hp and 50hp is zero if he overkills you for 1100 damage.
I'll try to keep an eye on average boss damage output, and then try to find the break-even point for health and gear for it. Like you said having a set of each can't hurt at all, just more time consuming.
What's a good health minimum you'd suggest? Or a better question since that one is too complicated, whats a good number of hits i should be able to soak in succession without being healed? 3-4 seconds? Long enough to cast a heal if my healers arn't afk?
Example: I'm tanking Lurker. He's swinging for an average of 4k. Through a block thats down to 3.5k. If i don't avoid at all for 4 swings i'll take 14k damage, so fully buffed i better have over 14k HP or i'll get 4-shotted. If i don't block at all, those 4ks become 6k, so now to avoid 3 crushes in a row, i'll need over 18k fully buffed HP, so a good average would be 16k and off i go. Like that?
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