10-27-2009 07:23 PM
is there a form here just for dk tanks.. i was looking around and did not find one .. i have a lot of ? but would like to read up first. and probably find the most of what i need. there if there is one.. ty
10-27-2009 07:32 PM
Satorri's Threads in the Theory forum probably is the best place to look for DK tanking information.
11-01-2009 07:41 AM
i read up on hit rotations, and i see the word DUMP, what is the meaning of that word, is a button i hit to do this, or is it just waiting for my run,s to recycle.
11-02-2009 07:46 AM
Not sure about other types of tanks/classes, but with DK's , since you're building up rp, once it's at 100, it's not helping anything - no use building it up more. the 'dump' generally refers to using death coil to burn some rp. there's other abilities that can do this as well, but death coil is probably the most common.
Originally Posted by trinagon
11-02-2009 07:53 AM
As far as I know, it's Death Coil if you are blood/unholy, and Frost Strike if you are frost spec.
Originally Posted by timconradinc
11-02-2009 08:26 AM
Does anyone have an Arms Incite rotation? Also does anyone else notice that a lot of the t9 gear is lacking ArP should we keep trying to stack it?
11-10-2009 12:24 PM
Hello, as it's my first post I'd like to thank the TankSpot community and I hope I'll be soon contributing back to you.
As for my small question that don't deserve a thread, does Cruelty from warrior's Fury tree affects skills as Heroic Strike and Devastate?
"Cruelty increases the critical hit chance of the Warrior's melee attacks. It is a passive Fury talent, and only affects Melee Weapon hits."
As it says Melee Weapon hits I'd like tu assume it does affect my melee weapon skills and not only whites... but I couldn't find info anywhere...
11-10-2009 12:43 PM
I'm almost certain it affects yellow hits, but you should be getting Armored to the Teeth before you get Cruelty
Originally Posted by Astharan
11-10-2009 04:11 PM
Great, thanks! It was the answer I was hoping to get =P
Originally Posted by Valalvax
And yes, I've already got Armored to the Teeth, my doubt was between Cruelty and Deep wounds. Knowing this I'll go with Cruelty, as 48% of my average damage using fast weapons doesn't seem too much... I prefer more Revenge and Devastate criticals.
11-11-2009 03:21 PM
whats the best rotation for a unholy DK?
11-11-2009 05:58 PM
Originally Posted by Lulia
11-11-2009 07:32 PM
I've been reading about taunt (it makes a lot more sense now) but I've got one question left. The diminishing returns affect only spammed same-name taunts or all fixate effects? (i.e. will I get the full effect of a Mocking Blow if I use it right after a taunt?)
(I don't wind up spamming it often, but once in a while something just goes wrong and it would help to have it up longer than 3 seconds.)
11-12-2009 12:36 PM
Diminishing returns on taunts affects all taunts. A taunt, by it's nature will put you highest on threat for a certain amount of time (the fixate period I suppose you could call it). If the effect merely increases your threat by a large amount, then it is not technically a taunt.
11-15-2009 04:32 AM
satrina's unhittable macro does not include the bosses 5% base miss chance correct? so whatever number that macro spits out you can tack on an extra 5% to it?
11-16-2009 01:29 AM
I don't know first hand, but when I was alt leveling with some guildies, they were all clamoring to get the killing blow, so I assume you have to personally get the kill. Like victory rush or the old TBC Zangamarsh trinkets.
Originally Posted by Lulia
Lame I know, but I guess it's more for solo-ing.
11-16-2009 07:16 AM
Just a quick question from a newbie here:
I'm beginning to raid progressively harder content with the 10 man in my guild. I just wanted a quick list of consumables that every tank should have for progressive content (i.e. 10 togc with only toc10/uld gear).
The basic list I came up with is:
20-30 indestructible potions, 4 x stoneblood flasks, 15 health potions, 2 stacks of buff food (expertise for my prot warrior), 5 x insane strength potions (for those situations where dps from everybody is needed), and if I'm feeling a little extra lazy, a stack of invis potions to skip trash in.
I'm probably missing a few things.
11-16-2009 06:59 PM
A taunt gives you top threat on the target plus one, putting you in the lead, but that's it - the target can be taunted back off of you or someone could pass you in threat in the next second (a Paladin's Hand of Reckoning will also do additional Holy damage). A "fixate" effect is like a DK's Death Grip that forces a target to attack you for a set amount of time and as far as I know, it can't be taunted off until that time expires. Having said that, I think you are correct that they both contribute to diminishing returns - I remember reading about it in a "Gormok goes taunt immune" thread a while back.
11-18-2009 01:12 AM
yeah can anyone tell me how to turn off the buff/unbuff bar frame thingys for nUI been reading and i cant find it.... plz ty!
11-20-2009 12:00 AM
Whats up guys, new to the forums and ive been looking around for a bit. My pally is about to hit 80 and im going to tank with him. Ive look at some guides and got a lot of info from them. Anyone know any threads i should really see that i mite of not? any help would be awsome.
11-23-2009 05:35 PM
Nice! I'll start saving up some scratch for this
Originally Posted by Kazeyonoma