Okay:
I have [item]The Sun Eater[/item] with mongoose on it and [item]Quickening Blade of the Prince[/item] with Executioner. I have threat generation and avoidance taken care of for the time being.
Tonight, [item]King's Defender[/item] finally dropped for me from Kara. Enchanting it seems like a toss-up to me. What do you guys think of enchanting a static enchant, like +35 Agility, +20 strength or that +defense one, as this is a midpoint between threat and survivability? Are any of the other on proc enchants worth anything?
Also, I'm likely to be falling into [item]Mallet of the Tides[/item] before too much longer-- my guild is beginning Lurker attempts and our main tank has no immediate need for it. Should I bother to enchant this at all?
I've gotten this far without any huge threat or survivability problems (I've MT'd through Gruul's and "main" OT'd the first few bosses in T5), first with only [item]The Sun Eater[/item], then with it and the [item]Quickening Blade of the Prince[/item], but, like I said, I feel like this is a good compromise weapon for bosses where the extra dodge is just going to leave me with low rage more often.
Your thoughts, TS?



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) I like better KD for the extra tank stats and with Exec if helps to hold agro better.
... ahem... cof cof... yes, I think I'm overreacting hehe.

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