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Thread: WoW Warrior Macros

  1. #321
    Join Date
    Jan 2009
    Posts
    6
    Anyone got an updated Warbringer macro for 3.1, seeing Charge/Intercept/Intervene can be used in any stance in 3.1...

    I am looking for a macro that pretty much does the following:
    1) Use Charge when avaliable
    2) Use Intercept if Charge is on cooldown
    3) Always prioritize charge over intercept if avaliable.

    Thanks in advance!

  2. #322
    Join Date
    Dec 2008
    Location
    Mile High
    Posts
    667
    Ok Warbringer macro (or just charge/intervene macro i guess):

    /cast [harm] Charge; [help] Intervene

    Seems to work, any reason this wouldn't work and you would need all that target=targettarget junk in it???
    Your ad could be here.

  3. #323
    Join Date
    Oct 2008
    Location
    London
    Posts
    14

    Shield Slam

    Is it possible to make a Shield Slam and Heroic Strike macro and one for Revenge and Shield Bash. Basically I'm trying to get an anti-casting macro for Kel'thuzad and another mob/person who casts.

  4. #324
    Join Date
    Apr 2009
    Posts
    9
    i recently started to use macro's for my prot warror and i don't know if this one has been posted.

    /cast heroic throw
    /cast charge

    works pretty good but i like to add a thunder clap or a shield slam after i charge in on a mob, any suggestions

  5. #325
    Join Date
    Mar 2009
    Posts
    15
    Quote Originally Posted by Cube View Post
    Anyone got an updated Warbringer macro for 3.1, seeing Charge/Intercept/Intervene can be used in any stance in 3.1...

    I am looking for a macro that pretty much does the following:
    1) Use Charge when avaliable
    2) Use Intercept if Charge is on cooldown
    3) Always prioritize charge over intercept if avaliable.

    Thanks in advance!
    /castsequence reset=x Charge, Intercept

    Where x = the cooldown timer for Charge

    This is assuming you have combat charge, it'd be different if you didn't.

  6. #326
    I use this macro to pull mobs usually:

    #showtooltip Charge
    /cast Heroic Throw
    /cast Charge

    and I have Heroic strike macro'd into every attack thats not a shield ability, so it's always on Cooldown, for example:

    #showtooltip Revenge
    /cast Heroic Strike
    /cast Revenge

    I like this because I dont have to queue up Heroic Strike and it opens an action bar slot.
    You would think it would leave you *rage starved*.... rest assured it doesn't.
    And as a bonus scales your threat generation if you're new to tanking.

    edit: Added Heroic Strike macro advice.
    Last edited by Sillybones; 04-06-2009 at 12:14 PM.
    Happines is not a station you arrive at but rather a manner of travel.

  7. #327
    Join Date
    Apr 2009
    Posts
    1

    Modifier Shield Bash / Pummel

    Looking for a modifier macro that uses Pummel if Ctrl is clicked, otherwise Shield Bash. And puts me in the right stance. And if room for it, let me use Hamstring when shift is clicked.

    Edit: No need to change weapons. I always have shield equipped.

  8. #328
    Join Date
    Feb 2008
    Posts
    12
    Ok, this macro wont work correctly. Removing either of the /use commands fixes it but makes me angry. Anyone know how to make it work?

    /cast Thunderclap
    /cast Cleave
    /Use Guantlets of the Disobedient
    /Use Platinum Mesh Cloak

    The guantlets have the engineering hand mounted rocket on them while the cloak has the parachute so that this works as a combination pulling/aoe/jumping to Thaddius macro.
    The parachute wont deploy unless I'm in the air, so it doesn't interfere with my normal duties, However, when trying to use this macro, the rocket wont fire, it just keeps trying to cast the parachute, also thunderclap wont go off. Take out either /use and it works perfectly tho. Should I have a /stopcasting in there somewhere?

  9. #329
    Any1 came up with a good boss tanking macro yet since. 3.1 drop and GC changes.

  10. #330
    Join Date
    Apr 2009
    Posts
    1

    warbringer macro update

    Quote Originally Posted by Psychea View Post
    /castsequence reset=x Charge, Intercept

    Where x = the cooldown timer for Charge

    This is assuming you have combat charge, it'd be different if you didn't.
    This works fine, but- if you spam the button with this macro, you will charge, in few miliseconds you generate some rage from charge, which will cause to use intercept instantly before you get to the target. So basicaly if you hit macro once, everythings ok, but if you hit macro twice or more, you will charge and intercept at the same time, which is pitty Any clues how to repair it?

  11. #331
    Join Date
    Nov 2008
    Location
    Mid-Atlantic
    Posts
    40
    Quote Originally Posted by Bigbuns View Post
    /cast Thunderclap
    /cast Cleave
    /Use Guantlets of the Disobedient
    /Use Platinum Mesh Cloak

    The guantlets have the engineering hand mounted rocket on them while the cloak has the parachute so that this works as a combination pulling/aoe/jumping to Thaddius macro.
    The parachute wont deploy unless I'm in the air, so it doesn't interfere with my normal duties, However, when trying to use this macro, the rocket wont fire, it just keeps trying to cast the parachute, also thunderclap wont go off. Take out either /use and it works perfectly tho. Should I have a /stopcasting in there somewhere?
    If that's exactly what you're typing, it's spelled Gauntlets unless there is a spelling error in the game somewhere. Why not just put the Use items on a bar somewhere? It's somewhat impractical to have TC, Cleave, and 2 items in a macro that aren't related.
    "The quickest way of ending a war is to lose it."
    -George Orwell

  12. #332
    Join Date
    Apr 2009
    Posts
    1
    I am looking for a usefull Fury macro. Right now I am using this:

    /castrandom [stance:1] Overpower,Death Wish,Bloodthirst,Rampage; [stance:2] Revenge,Bloodthirst,Rampage; [stance:3] Whirlwind,Death Wish,Bloodthirst,Rampage
    /cast Bloodrage
    /startattack

    My problem is when I remove the overpower, and revenge parts it doesnt work. I dont come out of Zerker stance. I am doing roughly 2200k DPS with no buffs on taget dummy. But I had my but kicked by a undergeared fury in a raid and he stated he uses a macro but he is one of those that didnt like to share. I guess he though I was going to take away from his DPS. Anyways, if someone has something out there that can help me I would appreciate it.

    Vaex

  13. #333
    Join Date
    Apr 2009
    Posts
    3
    Ok this might not be possible, but I am looking for a macro with warbringer that will charge 1st if I have an enemy targeted, intercept if charge is down and intervene if i target a friendly player. Any help would be great

  14. #334
    Join Date
    Dec 2008
    Posts
    14
    Is there a slash command for jumping? I tend to hit Slam a bit too frequently wasting that time on the swing so I was thinking that making a macro for casting Slam and jumping in the same button would help fix getting that 1.5 second cast timer up.

    Also, a one hit Deathwish and Recklessness button would be much appreciated. I figured doing /cast Deathwish /cast recklessness would cast Deathwish first then cast recklessness on the second hit due to the first being on CD but that doesn't seem to be the case.

  15. #335
    Join Date
    Apr 2009
    Posts
    3
    This macro used to work pre 3.1

    /cast Concussion Blow
    /cast Demoralizing Shout

    Any reason why it doesn't work since 3.1 ?

  16. #336
    Join Date
    Sep 2008
    Posts
    26
    Quote Originally Posted by Steeda View Post
    This macro used to work pre 3.1

    /cast Concussion Blow
    /cast Demoralizing Shout

    Any reason why it doesn't work since 3.1 ?
    Yes, since conc blow is on the GCD nowdays (new in 3.1)

  17. #337
    Join Date
    Jan 2009
    Location
    South Africa
    Posts
    103
    A Question how would i go about doing the following:

    Charge
    Piercing howl all bound to the "r" key

    I have as far as this:
    #showtooltip Charge
    /cast Charge
    /cast Piercing Howl

    Now how to bind that to a key?
    Only a warrior chooses pacifism; others are condemned to it.

  18. #338
    Join Date
    Apr 2009
    Posts
    21
    Quote Originally Posted by Psychea View Post
    /castsequence reset=x Charge, Intercept

    Where x = the cooldown timer for Charge

    This is assuming you have combat charge, it'd be different if you didn't.
    This is the version I am using. This allows you to charge, intercept if charge is on cool down and Intervene if you have a friendly targeted.

    /castsequence [harm] reset=15 Charge, Intercept; [help] Intervene;

  19. #339
    Join Date
    Oct 2008
    Posts
    57
    Question: another Warrior in the guild asked me about a mouseover macro, and I gave her the Sunder Armor/Devastate mouseover macro a lot of people use. However, she noticed that there's an anomaly in the macro that I never paid any attention to -- mouseover works fine, but when you mouseover the current target it refuses to cast Devastate.

    I've been unable to get a macro for her that casts Devastate on the current target, Sunders mouseover targets but will cast Devastate if the mouseover target is her current target.

    Any help?

    #showtooltip Sunder Armor
    /cast [target=mouseover,harm,exists]Sunder Armor;[target=mouseover,harm,exists][target=target,harm,exists][]Devastate

    That's the best I've been able to come up with, and internet searching hasn't been fruitful.

  20. #340
    Join Date
    Apr 2008
    Location
    Alexandria,VA
    Posts
    120

    !Heroic Strike

    Q. What is diff between /cast Heroic Strike and /cast !Heroic Strike?
    I have been using /cast Heroic Strike with Revenge and don't see a difference in toggle on/off when spamming HS.

    Also will try to bind HS to every ability that is not a shield ability like Sillybones mentioned.

    -Thanks
    Last edited by Rootkitworm; 05-03-2009 at 09:16 AM. Reason: Related to Sillybones' post, a bit up-same page.
    There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. -Hunter Thompson

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