I saw this question touched on but it didnt fully explain my question(probably since i am new to macros and have no clue). I was looking at a macro that was supposed to apply Revenge, if that is not available then it goes to shield slam, if not that then it goes to Devestate. Now it doesnt need to be smart enough to sense if these functions are available, but I do want it to cast them in that order. I have a G15 that i will use to repeat the macro on a set timer that will maximize its effectiveness (getting in 2 devestates while shield slam cools down). I believe that the timer should 1.5 secs
I've been doing a bunch of research lately to in an effort to increase my TPS. I've currently adapted the following macro as a spam-all.
/cast heroic strike
My question is this: According to what i've read, anything that triggers the GCD will halt the macro and discontinue anything after the triggering ability. I'm curious to know if I can somehow create a macro that will achieve the following.
I know that's a lot to squeeze in, and I'm not sure if it's possible. However, if I include a seperate modifier for both shield slam (shift) and revenge (control), will it work? Also, what would the actual code look like. As far as I can tell, it would be something like this.
In theory, line 3 should be ignored completely unless one of the modifiers is present, correct? Would this work? Or does the code need rearranging?
After further research, I've decided that this macro is valid, as only the last lines will trigger the GCD, shield block being default. A new question is: Can I set this macro up to ignore /cast shield block if shield block is currently up?
Last edited by wicked_chicken; 01-30-2008 at 11:13 AM.
I was actually pretty surprised that I was able to find a combo that worked. HS is Next Melee attack, so no cooldown, and Devestate is instant. Right now, If I'm my targets target, I can pretty much endlessly spam this, once again using the modifiers to alternate between my conditional attacks, which is fantastic as I don't have to move my mouse a pixel.
Myself being fairly noob to macro stuff (other then simple things) I would wonder if there is a way to pause the macro in between commands where there is a GCD.
Example, you cast something that has a 1.5 second GCD so then you have to hit the macro again to make the rest of it work but is there a /wait (or similar) command to allow the macro to pause for that given amount of time (persay /wait 1.6...) so that the macro may continue on without using it again?
Same thing with less mouse clicks. Any idea if that is possible?
so the way this macro works doe it cast revenge instead of sheild slam when it is up? also this must eat alot of rage so I don't ever see myself using it on trash.
I will use it on bosses though.
Does anyone have a mocking blow macro that works? looking for it to switch to battle, mocking blow, then back to defensive stance with as few clicks as possable but I have a feeling it is ganna be another zerker rage one where I have to click it three times.
(Note: Due to the cooldown and duration of Shield Block, it will only ever cast if it is NOT up and you have the rage for it. I use Imp Shield Block, and as such the cooldown is the same as the duration.)
When you Shift-Click, the macro will cast Shield Bash.
NOTE: Due to the nature of macro's, DO NOT SPAM the macro while shift or alt clicking. It won't work.
All the computer is going to see when you Ctrl/Shift click is the line:
If I remember correctly, Revenge is on the GCD. Therefore, anything after that will be ignored by the game anyway.
So you might ask, what's the point of the macro? The answer is time.
I no longer have to move my mouse to cast any of my highest threat moves.
Also, you are correct. This macro is RAGE INTENSIVE. However, provided that I am my targets target, you should have enough. I'm currently running an rage efficient spec, so my rage goes farther than most as my Devastate and Heroic Strike are both 9 rage, and my revenge is practically free at 2.
This is the macro that Mozman shown in the article, now my problem is, I can't rework it for Focus Target. So the goal would be to make it cast the interruption (it depends on if we use a shield or not, and in what stance we are) withOUT targeting the Focus Target. Writing simply [target=focus] after the /cast didn't seem working.
# Focus Intercept and Focus Intervene
Now these macros (naturally talking about two different ones) were written with stance switches. So Focus Intercept is = switching to Berserker Stance, casting Intercept on Focus Target, and more likely withOUT targeting it.
Intervene would be the same, but on an exact character. Stance switch, casting Intervene on xy (friendly player's name) withOUT targeting him.
Just a question on the whole raid icon macro thing, which I hope to get running before tonight's raid. I was also looking at the 'mouseover' sunder macro, and wondered if a mouseover raid icon would work?
When I'm tanking and raidleading, I like to get the next pull marked up asap to keep the pace up and people on their toes, being able to do this while still actively tanking the last mob would be nice.
Just use the mod SimpleRaidTargeticons from curse.... I mark mobs soooo much faster, i was really slow before lol.
I'm looking for a simple macro that will refresh Rampage and Battleshout when their down, tacked onto my main attack - Bloodthirst. So i'd hit a macro that would essentially be a Bloodthirst attack, but when Rampage and Battleshout are down it would refresh those instead.
@hamean that kind of macro is no longer possible, they took out lua conditional statements a while back ago, so there is no way of "checking" when something falls off. so you'll have to do it yourself =T
@heroicBug again, there's no conditional way of checking of the trinket is activated already or not but what you can do is do something like
/castsequence reset=120 /use Medallion of the Horde, Will of the Forsaken
I'm really not sure if that'll work since Medallion is a use, and not a cast, so moz would be able to help you better.
What this should is if you're in stance 3, it'll switch to battle stance
Pressing it again will fire off tclap since you're not in stance 3, (whether it be defensive or battle) and then if you are in battle stance, change back to zerker stance.
If you just mash this while in zerker,it'll work, probably will take 3 button presses but its mashable for sure. and likewise if its ind efensive stance, the only line that it'll do is the tlcap line,s o it should work just like thunderclap.