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Thread: Miss rate

  1. #1

    Miss rate

    I have seen conflicting descriptions on what the miss rate (and +hit cap) are for 1 handed weapons for mobs level 71, 72, and 73(skull) and I was wondering if you know guys know the forumula offhand before I start gathering my own data.

    Its general consensus that the base miss rate is 5% for mobs of your level 70. But then I've seen it posted that each level gives the mob .2% more miss rate from the defense difference (.04 * 5 defense points) making the miss rates:

    5.2% for 71
    5.4% for 72
    5.6% for 73

    http://www.wowwiki.com/Miss says it is different. .1% per point at 71 and 72, and .2% per point for skull:

    5.5% for 71
    6.0% for 72
    8.0% for 73


    I have only seen statements, not data. Anyone know for sure? Would this make the +hit cap at 5.6%/8.0% or 4.6/7.0% assuming you can never go below 1% miss rate?

    thanks

    Berg

  2. #2
    Join Date
    Dec 2006
    Location
    Tacoma, Wa
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    8,766
    I'm hoping someone else can jump in on this and provide a link.

    I believe I read on Elitist Jerks that the Miss Rate against a 73 is ~8.6%. EJ is very rarely wrong on information.

    I'll see if I can't pull up the link soon if no one else does.

  3. #3
    Join Date
    Jun 2007
    Location
    Seattle
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    Cider posted this before the forum move, but it's from EJ
    http://elitistjerks.com/f31/t12855-w...rafting_2_1_a/

    Melee
    - Miss rates against level 73/boss mobs (note that there is always a very small chance you will miss regardless of the amount of +hit gear you are wearing):
    -- 1h/Shield, 2h: 8.64% [137 hit rating]
    -- Dual wield: 25.5% [403 hit rating] (speculated, may be slightly higher)
    -- Ranged: 8.6% [137 hit rating]

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