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  1. Replies
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    Tanking The only thing that they told you really wrong...

    The only thing that they told you really wrong was to go for Sacred Shield. pre 5.4 Sacred Shield was the way to go. Eternal Flame is now better most of the time (there are still some fights where...
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    Sticky: Made some 5.4 updates cause I forgot to when 5.4...

    Made some 5.4 updates cause I forgot to when 5.4 came out! Threat multiplier went up to 7 from 5 to account for some of the vengeance changes they made.
  3. Warrior I only mentioned that because of a couple of...

    I only mentioned that because of a couple of buddies I have that are. They have on occasion gone to that level. I agree that it really a theoretical exercise. People still do it though, as rare as...
  4. Warrior I'm not suggesting you try to balance DR for...

    I'm not suggesting you try to balance DR for parry/dodge. Agg and Teng both explained what was more important. The following is more of an informational post.

    The mathematics behind balancing DR...
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    I'll be honest, I really enjoyed the 20 man raids...

    I'll be honest, I really enjoyed the 20 man raids from Vanilla and felt they were a good size. I know the difference is slight, but 25 always felt just slightly too big, and maybe more because of...
  6. Sticky: Paladin Yeah, ShoR is not meant to be kept up all the...

    Yeah, ShoR is not meant to be kept up all the time (or else we'd be overpowered). The basic paladin mitigation is already balanced against other tanks like DK so that ShoR doesn't (and shouldn't) be...
  7. Thread: Need Advice

    by jere
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    3,665

    Tanking Especially when you consider spec bias.

    Especially when you consider spec bias.
  8. Thread: Need Advice

    by jere
    Replies
    30
    Views
    3,665

    Tanking I don't think a holy power cost is a good idea. ...

    I don't think a holy power cost is a good idea. For one, we already have two baseline HP finishers. For another, the tier already has an HP finisher ability. I like sacred shield's niche. It just...
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    Tanking Indeed. Sorry for the side bar, but for some...

    Indeed. Sorry for the side bar, but for some strange reason taunt mechanics really interest me. A long while back (WotLK era), I researched all the available taunt mechanics that I could just to...
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    Tanking So I asked a warrior guildie to help me test...

    So I asked a warrior guildie to help me test mocking banner and found that it does NOT act like a traditional taunt and I am not convinced it acts like a pet taunt either.

    In my test, I built a...
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    Tanking Slight sidebar: I would be interested to test...

    Slight sidebar: I would be interested to test out mocking banner one day when I get to levelling my warrior again. If it is anything like mocking blow used to be, it isn't even a real taunt at all...
  12. Sticky: Paladin You probably already keep up with this stuff, but...

    You probably already keep up with this stuff, but just incase:
    http://sacredduty.net/2013/03/22/is-nothing-sacred/

    a good read.
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    Tanking Consecrations base damage was buffed, but it's...

    Consecrations base damage was buffed, but it's scaling was nerfed to compensate. The result was much better threat at low vengeance levels but a relative nerf at decently high vengeance levels. ...
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    Oh definitely, that's why it's always important...

    Oh definitely, that's why it's always important to ask (or take growl off your pets). I was just shedding light on why the glyph was not typically a solution most hunters go for. It's not worth the...
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    I agree on Growl, but it really isn't worthwhile...

    I agree on Growl, but it really isn't worthwhile burning 2 reagents each time you run heroics (unless HC means something else). Unglyphed stampede can be more dps than glyphed for both solo play and...
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    Sticky: As an update, as of 5.2, Light's Hammer is...

    As an update, as of 5.2, Light's Hammer is generating threat from the damage. The healing is still oddly only generating 25% threat (instead of 50%), but at least the damage is now working.
  17. Sticky: Paladin You might look at the wording though. Section 7...

    You might look at the wording though. Section 7 specifically says that DR for dodge and parry is the same, which isn't true. It definitely makes the explanation easier, but will probably mislead...
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    Tanking Mathematically, the ratio is whatever Cp/Cd...

    Mathematically, the ratio is whatever Cp/Cd equals. That number includes all forms of parry and dodge that are affected by DR. Some guides try to give it in terms of total percentages, but that is...
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    Tanking Not to mention, he is never gonna get 2x to 3x...

    Not to mention, he is never gonna get 2x to 3x more dps or threat from haste. It gives non trivial extra dps for sure, but not on that scale. I would expect 5%-15% depending on gear (and actually...
  20. Monk Does devastating combo also do damage (I've only...

    Does devastating combo also do damage (I've only done it on LFR and never paid much attention to the attack's damage if any plus I usually dodge them all)? If so, between that and the stacking...
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    Tanking Actually, the dps is a "tipping" reason as both...

    Actually, the dps is a "tipping" reason as both haste and mastery are very close in damage reduction. Here is an excerpt from Theck's simulation discussion:


    source:...
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    Sticky: Warrior Note that those values for parry and dodge are...

    Note that those values for parry and dodge are asymptotes for the DR curve. For the y(x) = 1/(1/Cp + k/x) diminishing returns equation, y(x) only reaches Cp when x->infinity. Now from a display...
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    I would say you're pulling too small of groups if...

    I would say you're pulling too small of groups if you are doing dailies as a tank. I tend to have at least 8-12 things on me. I even pull close to 30 mobs during the mogu series of the shadow pan...
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    Paladin My target is at least 25% total dodge and parry,...

    My target is at least 25% total dodge and parry, but there is no math basis for that. It's a total feel good value for me and I don't feel very easy to kill. One comment I will make: I do disagree...
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    Tanking I agree it is a pretty bad reason. Math probably...

    I agree it is a pretty bad reason. Math probably won't prove or disprove that. Unless you mean it isn't a haste vs stamina decision.
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