The prot tree looks a lot like we'll be making negative choices... pick out the 3-4 talents that we don't want to take instead of picking those we do, as the total number of points we can put in the...
Type: Posts; User: Khordam; Keyword(s):
The prot tree looks a lot like we'll be making negative choices... pick out the 3-4 talents that we don't want to take instead of picking those we do, as the total number of points we can put in the...
If AoE tanking becomes largely about holding threat against healing aggro, because, as has been outlined above, mob health is too high and AoE damage overall too low to warrant the AoE-fest fighting...
Wowtal doesn't seem to do very well with horizontal links, hasn't shown the shield spec - shield mastery link in any build so far. Wowhead's talent calc is a lot more reliable in that way.
Did you use either Improved Defensive Stance (gaining the Enraged buff probably adds a minuscule amount of threat) or Shield Specialization (gaining rage generates 5 threat/rage, iirc), or both? That...
I think you're asking to be disappointed in this respect. For rated BGs, you don't need 1-4 team mates, but you do need a full group for the BG in question, so at least 10 people willing (and able)...
This will be very interesting to watch. To see how far Blizzard is willing to go until they snap out of it, and if they snap, what their backup plan is. Also, interesting to watch the community's...
With Defense going bye-bye and numbers being adjusted to make avoidance ratings valuable (and therefore, almost by definition, rare), I believe your numbers are higher than can be expected at lower...
#show Enraged Regeneration
/cast Bloodrage
/cast Shield Block
/cast Enraged Regeneration
No need to put yourself at risk by requiring a double-click on one out of five.
No, no, interrupts either work or they don't, irrespective of their origin. Re-read mameira's and Satorri's posts, I think you misunderstood something.
I've noticed something similar on the last...
This is what might be expected, Selyndia, and it may well be what usually happens. However, I believe there are further factors in play.
Just last week, I started inviting a raid and was at eight...
They're giving it to priests instead.
On my (low-population) realm, raiding with a guild does not necessarily mean joining said guild. If you're already getting offers, why don't you try getting into a raid, just the raid, without...
This looks really cool. One suggestion though: Why don't you draw Sword and Board procs up into the Shield Slam cooldown line? As it is, the SS cooldown is not really accurate or meaningful without...
In case you were still wondering about resistance mechanics:
http://www.tankspot.com/showthread.php?44338-Resistance-mechanics-have-changed
And yes, Geddon is a boss level enemy which places him...
It seems my comment has gone unnoticed, so I'll try once more.
The Vengeance preview is very short and rather vague. We don't actually know how, exactly, the buff will stack. Most importantly, we...
With any luck it'll be calculated similarly to rage from damage taken, i.e. before dodge/parry/block and absorbs. Let's hope so!
The fix to a broken ability has nothing to do with anyone crying about it. UA in its old from was very much broken and did a hell of a lot more than it should ever have done. Only up to the revenge...
Thanks, for both the listing and the clarification! I'll try it next time I get it on my random trip... can't be too long, it feels like I get either HoR, Nexus or Ahn'kahet eight out of ten times.
I've gone by the doorway strat from the start, the alcove is way too confining for my taste. Warriors are made to move, not to stand still! On the other hand, I prefer the mobs to converge to...
Nice work, Naka. Thank you for posting it!
Before you ask: More precise information than what ThreatPlates gives is not available to players, since numeric threat values are only transmitted to the client for targeted units. I'm unsure about...
I've done some 45 2v2 games last night in my usual PvProt spec, non-UA. Revenge accounts for around 10% of my damage totals, yet I couldn't say it has won me more than three or four matches. It's...
Bishoptwo, if I read this correctly, you are trying to promote a 3-GCD-rotation. It is highly risky to work with that as a base for assumptions, since you are either expecting to take 6 seconds for...
No, spiders are cowards. They don't fight back. They run away and keep you in combat for a good 20 seconds, which should be enough to coast you over to the next group. If not, keep Bloodrage ready.
...
That's an easy one.
Every group has a spider nearby which you can taunt to stay in combat. There's one at the top of the stairs, one in the hallway where the second group spawns (to the left, near...