We usually run 2 tanks (me - prot warrior and a prot pala... we never actually thought about this).
Anyway, if you get to 5 stacks again, warriors (doesn't matter spec) can still intervene to...
Type: Posts; User: Kuraf; Keyword(s):
We usually run 2 tanks (me - prot warrior and a prot pala... we never actually thought about this).
Anyway, if you get to 5 stacks again, warriors (doesn't matter spec) can still intervene to...
You got me curious on that too... (i'm trying to bring him down on 10m)
I never actually tried to spell reflect in that fight but now i'm wondering if it could work on something in the fight...
For ToC you wanna focus on EH (as mentioned before on this thread) and don't worry too much about block. You want EH, maxing out your armor/HP to allow you to survive more. Squishy and all that also...
Not exactly a DK expert but parry comes with str (for DK) and thus main focus usually goes towards dodge.
Regarding the defense, getting some def gear in usually helps a lot. Up until the...
The values you see in your character page have all modifiers into it (talents, flasks, foods, etc).
Usually i only find Heroic Throw useful for casters (or guys that run away from me) and thus i keep it available.
Anyway it's usually a priority system like (regarding single target):
- Shield Slam...
Just a quick reminder: you may have lost expertise but i'm pretty sure you've got yourself a lot of hit.
Keep in mind both of them are important for threat generation (even tho i rather have...
Sorry about the triple post (last post had a stupid question anyway, i totally forgot about the 5% base miss chance).
I've been playing a bit with the block set and i've come to 2 different sets...
We usually ToGC 10 with 2 healers on everything (sometimes we run 3 heals on NRB). It's a must to have 2 healers on anub, otherwise u'll lack dps (or be a lot harder to make thro it).
I remember seeing the following macro somewhere:
/run ChatFrame1:AddMessage(format("Unhittable at 102.4%% - you have %.2f%%", GetDodgeChance() + GetBlockChance() + GetParryChance() + 5 +...