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  1. Replies
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    Sticky: Warrior Are you including the crit from Riposte? That...

    Are you including the crit from Riposte? That should push up our crit chance well tanking quite a bit. With a 20 second duration I don't imagine it'll be falling off much.
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    Sticky: Warrior "Shattering Throw no longer costs rage." Well...

    "Shattering Throw no longer costs rage."

    Well that will making the initial pull a lot simpler.
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    Reading the thread title I thought you were...

    Reading the thread title I thought you were looking for help killing your ISP... guess I'm not needed here after all, cya.
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    So Lore you clearly LOVED this PST method, safe...

    So Lore you clearly LOVED this PST method, safe to assume it will be PST's standard format from now on?!
  5. Looks perfect, I'd love to start including logic...

    Looks perfect, I'd love to start including logic sets for other classes but I don't have a high level character for most of them with which to do any testing. I setup a forum...
  6. Do you mean logic blocks for handling it or...

    Do you mean logic blocks for handling it or conditional statements for checking it? Either way I'd love to check it out.
  7. Just use "Incarnation" or its spell ID. The...

    Just use "Incarnation" or its spell ID. The problem is unique to that spell and has to do with an oddity in blizzards return values for it:

    GetSpellInfo(102560) -> "Incarnation: Chosen of Elune"...
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    Sticky: Warrior Nice, with the 2 approaches so close the DPS bump...

    Nice, with the 2 approaches so close the DPS bump of going with Revenge seems enough to decide it.
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    Sticky: Warrior Out of curiosity, how many attacks per second do...

    Out of curiosity, how many attacks per second do you have the tank taking in your sims? Do your sims favor Revenge > Shout when working with a boss swing as slow as 1 per 2 seconds?

    Oh and what...
  10. Added default logic sets for Blood Death Knights,...

    Added default logic sets for Blood Death Knights, Protection Paladins and Guardian Druids, they are still a bit rough so I would appreciate any feedback.
  11. Replies
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    Sticky: Warrior It might be easier to look at the formula as: ...

    It might be easier to look at the formula as:


    The number's look cleaner but it comes to the same things.

    [/I][/I][/I]
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    Sticky: Warrior Without any Dodge rating the base strength will...

    Without any Dodge rating the base strength will easily overcome 0 rating
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    Sticky: Warrior IDEAL_PARRY_RATING = 3.603456 * DODGE_RATING -...

    IDEAL_PARRY_RATING = 3.603456 * DODGE_RATING - 92.8% * STRENGTH

    right now my Dodge Rating is 1200 and my Strength is 4700 so
    IDEAL_PARRY_RATING = 3.603456 * 1200 - 92.8% * 4700 IDEAL_PARRY_RATING...
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    Sticky: Warrior It's just using the formula I linked. my guess is...

    It's just using the formula I linked. my guess is that we have so much strength on our current gear that we are more than making up the ideal parry rating with it alone.
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    Sticky: Warrior Hm, the display is adding a space in "UnitStat"...

    Hm, the display is adding a space in "UnitStat" making it "UnitSt at" but the space is not there when I go to edit the post.

    EDIT: Adding some extra spaces, seems to have fixed the display. Should...
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    Sticky: Warrior Using that formula the macro below might work...

    Using that formula the macro below might work better:
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    Sticky: Warrior Just need to remove the last 2 % characters.

    Just need to remove the last 2 % characters.
  18. Thanks for the feedback! The change you suggested...

    Thanks for the feedback! The change you suggested is up now.
  19. Makes sense, perhaps if I cap the extra Thunder...

    Makes sense, perhaps if I cap the extra Thunder Clap block to when WB is under 6 seconds, not so urgent as when under 2 seconds but high enough to give a large enough range to get it off where it...
  20. I was trying to have a discussion , not an...

    I was trying to have a discussion , not an argument. I am perfectly willing to accept that Devastate might be better the choice there but why shouldn't I try to understand all the factors involved...
  21. There is a 30% chance of losing 5 rage, but by...

    There is a 30% chance of losing 5 rage, but by saving the GCD later there is potentially extra rage and we know, at worst there will be the same abilities available for that gcd and most likely...
  22. In a direct comparison yeah. But under those...

    In a direct comparison yeah.

    But under those conditions we are at the least important point in our rotation, so it makes sense to blow it on Thunder Clap rather than when we may have to put off a...
  23. By default if * Your WB and WA debuffs are both...

    By default if
    * Your WB and WA debuffs are both fine
    * You don't have any rage generators up
    * You don't have enough rage to burn any
    * And your Shield Slam will already be off CD in less than...
  24. What's Next? An ability priority Addon with fully customizable logic.

    What's Next? is a new addon that suggests the next ideal ability to cast given the player's state and the battlefield conditions.

    The logic used to suggest abilities is fully customizable using...
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    Clearly that was the problem...

    Clearly that was the problem...
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