I should finish the encounter guide sometime today. School hit me hard, so I apologize for how long it's taking me to get it done. I appreciate the feedback swelt and ill edit the stuff I already...
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I should finish the encounter guide sometime today. School hit me hard, so I apologize for how long it's taking me to get it done. I appreciate the feedback swelt and ill edit the stuff I already...
Put the first 4 bosses on normal/heroic into the encounter specific guide. I'll finish the rest tomorrow, and then format it so it doesn't look so bland. I've not been very active here lately, but...
You're armory is fine, so i'm betting it's a playstyle thing. Are you using cooldowns while he has frigid assault active? Some logs would really help me figure out whats going on.
As swelt said it's probably just a vengeance issue, but that should only be an issue for a few seconds though. If you are pulling threat after a solid 10 seconds of backing off then perhaps he is...
midterms midterms midterms...
I may be on the verge of psyche collapse due to school stress, but the guide has been updated for 5.2. nothing of consequence changed, which makes it easy for me XD...
This won't be the first time that we've only gotten mastery on two pieces of tier. In fact the last time that happened was right now, t14 with only the legs and shoulders having mastery. Just like...
Hit/exp aren't necessary. As Tengenstein pointed out, your diseases can miss on the application, but if you are using Unholy Blight as your first talent choice then that really isn't an issue.
...
Threat:
Are you being MD'ed? Vengeance is low enough in 10m that you will need a consistent misdirect on pulls to be safe. If that doesn't work, glyphing Dancing Rune Weapon is dps loss but worth...
I respect your opinion that most theorycrafters only look at numbers, but take a bit of offense that you assume that all theorycrafters are that way. Especially when it comes down to tank...
1) I meant 25m. In my opinion 10m and 25m are different enough that you can't just lump them together. Method is considered "world first" even though paragon technically did it first simply because...
You don't have to like my guide or Tyvi's. If you think you can write one better than you are welcome to it. Theorycrafting isn't about monopoly, and if you think you can do better than I encourage...
the lack of actual dmg intake in 10m is why i'll never go down to 10m (until 25m dies out, heaven forbid). There are other things to consider as a 10m tank. Your damage means a lot more than it does...
simming and reality are two different things. I challenge you to find a single parse where there is an average of 4.5 seconds between DS. I don't know of any DKs at any level that would use haste, so...
i'm sorry but 4.5 seconds is not possible. You have 8.33 rune regen, but that doesn't mean with two pairs you can death strike every 8.33/2 seconds, since it takes 16.66 seconds for both pairs to...
You should already be being patient with your runes, so unless you're waiting to the point where you're actually losing throughput (which wastes haste) you would increase both frequency and melee...
Until you receive "burst" damage, which could be a single large hit or several quick hits. Anything that could be considered large fast damage that takes you from a safe level of health down to a low...
Use the Vial and the Relic of Niuzao. That combo will get you by most anything. If you really want to maximize the use of the trinkets, track your buff from the Vial (it's called Elusive) and make...
By simply narrowing it down to "healers react to the damage you take" you are just going back to looking at dmg taken as opposed to the ideal of tank/healer stability, which is what we should be...
you're still ending up with a number that may or may not reflect the pressure being applied to your healers through your dmg intake. You hit it on the head at the end there, with addition of WHEN...
As i said, my stat priority isn't based on numerical data, but rather is based on what will achiev maximum stability in raids. You can't put numerical weights on something like "stability" for DK...
Euliat's sim puts haste at the bottom numerically, but it's not just the numbers that we care about. All haste does is increase DS/min by giving you runes back faster. Now, that's not bad by any...
could you say which specific trinkets you have?
sorry for the late response. Been really busy wrapping up the semester. It's not bad if you need a stam trinket until the 463 one drops off the 2nd boss in Mogushan Palace.
you've probably...
Haste is well below mastery in terms of survivability.
EDIT: though i will point out that haste gives more mitigation than hit/exp, though hit/exp aren't really valued for their mitigation anyway.
I was wondering if this was going to get any activity :)
I've updated it to match the other locations.