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  1. Replies
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    Tanking Yeah, until I tested it, I likely thought the...

    Yeah, until I tested it, I likely thought the same things as you. I thought it consumed the buff when you cast heroic strike (which would have been terrible).
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    Tanking Just to touch on this. I need to play with the...

    Just to touch on this.
    I need to play with the Unyielding Strikes calculations a bit. Right now it:

    assumes the buff always gets refreshed, (this is unrealistic during chain revenge procs)
    ...
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    Tanking For the devastate vs revenge. Revenge does...

    For the devastate vs revenge.

    Revenge does more damage per execution, but devastate contributes more to our dps (because it is used twice as much as revenge). As gear levels increase, our...
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    Tanking v6.03.001 2014-11-14 ravager damage...

    v6.03.001


    2014-11-14 ravager damage reduced by 25%
    2014-11-14 sudden death proc changed to 2.5 rppm
    2014-11-14 devastate damage increased by 5%
    2014-11-14 revenge damage...
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    Sticky: Warrior took another quick pass, likely just areas you...

    took another quick pass, likely just areas you haven't double checked, but i thought i'd copy/paste them to save you some time.



    Pruned Abilities:
    we still have hamstring

    Single Target:
    ...
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    Sticky: Warrior obviously a lot to go over, but just two quick...

    obviously a lot to go over, but just two quick comments.

    the shouts don't generate rage anymore
    the very first line of your guide still says patch 5.4
    solid as always. i'll try to throw some...
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    Tanking The biggest difference between DTPS metrics of...

    The biggest difference between DTPS metrics of simC and my spreadsheet is the incorporation of self healing. simC won't take into account leech/blood craze etc heals, while I try to incorporate that...
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    Tanking v.6.01.024 2014-10-05 armour food gives 50,...

    v.6.01.024

    2014-10-05 armour food gives 50, not 75
    2014-10-05 broke down blockBarrier tab calculations a bit
    2014-10-05 added tooltip column to abilities list, still needs some work with...
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    Tanking Okay, trying to get my head around what you're...

    Okay, trying to get my head around what you're saying.

    The D1 row corresponds to the first GCD after a shield slam as a devastate.
    There is a 30% chance that when I use that devastate, I will...
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    Tanking alright, i'm pretty happy with my resolve...

    alright, i'm pretty happy with my resolve calculation

    here's the dummy modelled at 35k melees 17.5k dummies (this seems to match in-game quite well)
    http://i.imgur.com/f7EzqkX.png


    then i:...
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    Tanking k, i'm showing average melee from the dummy as...

    k, i'm showing average melee from the dummy as 35k (raw)
    average raw damage from the dummy strike seems to be 17.5k (sample set obviously smaller).

    resolve buff swings between 232k and 340k...
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    Tanking i'll try to verify tonight.

    i'll try to verify tonight.
  13. Replies
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    Tanking http://wod.wowhead.com/spell=158298 effect...

    http://wod.wowhead.com/spell=158298
    effect number 3.

    i'll retest the dummy when i have a chance.
    i remember just taking the damage taken from my buff, and calculating the resolve in my...
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    Tanking the 0.4 is the flat 60% reduction on all resolve...

    the 0.4 is the flat 60% reduction on all resolve affected spells.
    the /20 is to provide absorb per rage (base 20 rage cost on barrier)

    resolve's time-weighted calculation approaches damage taken...
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    Tanking v6.01.023 2014-09-26 changed t17 4 piece to...

    v6.01.023

    2014-09-26 changed t17 4 piece to increase block value by 5% (down from 30) (build 18935)
    2014-09-26 changed t17 2 piece to have an 8% chance to proc shield block (down from 25)...
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    Tanking v6.01.022 2014-09-25 added sorting mechanism...

    v6.01.022

    2014-09-25 added sorting mechanism to results page
    2014-09-25 fixed rps bug on crit/haste/strength/race pages introduced last revision
    2014-09-25 added shield block vs shield...
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    Tanking v6.01.021 2014-09-24 fixed bug where if you...

    v6.01.021

    2014-09-24 fixed bug where if you selected gladiator's resolve you would have 30% reduction
    2014-09-24 shield barrier coefficient reduced from 2.35 to 1.125 (build 18927)
    ...
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    Poll: Tanking Remember that warriors double dip on hps and...

    Remember that warriors double dip on hps and dtps. The disparity is not as large as it seems.

    Also. Those Sims are still using PvP gear. I think collision is waiting for more of the classes to...
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    Tanking v6.01.020 2014-09-14 t17 4 piece was...

    v6.01.020

    2014-09-14 t17 4 piece was supported in v.019, forgot to document - blah
    2014-09-14 resolve affected spells will now correctly be reduced by 60%
    2014-09-14 life leech...
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    Tanking just as an fyi, the ss is missing a 60%...

    just as an fyi, the ss is missing a 60% mutlipleir against resolve affected spells. should get around to it tomorrow.
  21. Replies
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    Tanking simC results are matching spreadsheet. once beta...

    simC results are matching spreadsheet.
    once beta stabilizes, i'll likely make a more formal post comparing the results.

    in the mean time.
    i'm expecting another shield barrier nerf, pretty out of...
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    Tanking been busy, but this should be up to date. haste...

    been busy, but this should be up to date.
    haste seems to be valued higher than it was, can't reconcile why that would happen with the mastery nerf... couldn't find a bug. i'll think about it.
    ...
  23. Replies
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    Tanking Was really hoping our tanking nerfs would be in...

    Was really hoping our tanking nerfs would be in today's patch. Yeargh.
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    Tanking v6.01.018 2014-08-27 Tidied up haste...

    v6.01.018

    2014-08-27 Tidied up haste calculation, so that it is easier to troubleshoot
    2014-08-27 Touch of the Grave is no longer modified by resolve
    2014-08-27 removed revenge perk...
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    Tanking tichphys, thanks for all the effort double...

    tichphys, thanks for all the effort double checking my work.

    v6.01.017


    2014-08-24 Armour K value now correctly uses source level not player level.
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