It is not a logical fallacy. We all seem to agree that there must be a point where X amount of dodge is > X amount of armor. We also agree that it would be extremely difficult, if not impossible, to...
Type: Posts; User: Thaurissan; Keyword(s):
It is not a logical fallacy. We all seem to agree that there must be a point where X amount of dodge is > X amount of armor. We also agree that it would be extremely difficult, if not impossible, to...
I fully understand what you're saying, as well as those who are mostly mindlessly parroting what you've said (which is a big part of the concern with the extreme position you've taken). I don't think...
The thing is, as I've said, I'm not disagreeing with the basic premise. I just think it's being taken to an extreme in this thread. I think the subject is being over-simplified.
Not to raise a sore point, but you said you were benched...
I used a small number to make it as simple as possible...
Thank you, that's all I was looking for. If we could all agree on that, there might be a productive discussion to be had.
Based on a quick estimate (which could be slightly off), Festergut swings about 50 times during the "three inhales" phase. 10% dodge means (on average) he will completely miss 5 times due to dodge...
That statement is really the only problem with your whole concept here. And again, I believe your mentality arises from the current problems facing Warrior tanks. Other classes have enough talents...
I read the entire original post, and I even understand the math. I am not disputing the value of stamina at all. I am not disputing the argument that armor is more valuable than dodge...
In the case of Glyph vs. Coin, I'm using my own tooltip stat values with each trinket equipped:
When I equip the Glyph I gain 1.06% physical damage reduction from armor, going from 69.51% to...
But the flip side of what you're saying is that you can't prove your argument either...which means you should not be so determined to promote your argument as irrefutable fact.
With all due...
When it comes to Stamina vs. Dodge, I don't disagree at all. Stamina will always have the advantage of increasing your survival against all sources of damage. Armor vs. Dodge is a different story.
There are not differences that large, but there are differences. Some items have large amount of extra armor. Some have extra dodge rating, and some have none.
The particular case that spawned...
Kaze has unfortunately missed the point of what I said. I appreciate and understand what you're saying, but I'm not sure you hear me either.
It is not enough to simply say that armor is better...
In this comparison, adding 1792 armor from the Glyph only reduces physical damage by an extra 1%. Considering that the dodge on the Coin is more than twice as much damage reduction on average than...
There are two components to Ardent Defender. One is that a hit which would otherwise kill you heals you up to 30% of your maximum health, on a 2 minute cooldown. The other is that all damage that...
I think I stated it before and maybe it was missed, but I will state this again:
My biggest question is not about stamina vs. dodge. It's about ARMOR vs. dodge. Since armor and dodge both protect...
Ardent Defender doesn't just save you from a killing blow, it reduces all damage which would take you below 35% by 20%. So if I have 60k HP and I get hit for 30k unmitigated twice in a row, the...
Well, I'm not really arguing against what he's saying. I'm just saying it may be incomplete. If the thread was titled "Why Warrior tanks should stack EH to avoid being two-shotted" I wouldn't...
If you had 70% avoidance, you would reduce 70% of all damage by 100%.
Right...but I think you're leaving out the fact that when you dodge an attack, you dodge 100% of the damage from that attack.
The two stats have an identical % benefit over the course of time. 1%...
I know this is a very loaded comment for some people, but it is not intended as a "troll". It's simply in the interest of contributing to the accuracy of the information out there, because people...
It's this kind of absurd comment that makes me want to not follow the "conventional wisdom".
I read through his entire post, and I'm not convinced. The reasoning is that the randomness of avoidance is unreliable in a scenario where there is a short window of high damage. The thing is, I have...
It's a little more complicated than you're making it. The question is not merely whether armor or dodge is better with all else being equal. The question is: at what point does a larger amount of...