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    Sticky: Warrior Yeah, the benefit/duration are such that I just...

    Yeah, the benefit/duration are such that I just roll demo shout and shield wall around it.
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    Sticky: Warrior It's for dps warriors who want to use defensive...

    It's for dps warriors who want to use defensive stance as a reliable damage reduction CD.
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    Sticky: Warrior That is why - I was just glad we didn't have that...

    That is why - I was just glad we didn't have that problem in addition to AP scaling issues.
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    Sticky: Warrior At least the dps difference between weapon speeds...

    At least the dps difference between weapon speeds has been more or less resolved. Using the 2.4 speed weapon only ends up being a 0.3% dps loss compared to a 2.6.
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    Sticky: Warrior It may mean that at certain vengeance levels that...

    It may mean that at certain vengeance levels that TClap passes devastate in terms of single target dps. Likely only used on the 4th GCD before a SS.
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    Sticky: Warrior Frozen Gnome, I believe your graph is off....

    Frozen Gnome,

    I believe your graph is off.
    It's suggesting that I'd need ~10k rating to gain 1% damage reduction - where the reality is that I only need 1045 rating to gain 1% avoidance.

    And...
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    Sticky: Warrior Keep in mind that I am talking about avoidance...

    Keep in mind that I am talking about avoidance relative to mastery.
    Neither of which are reliable.

    BUT - avoidance is more likely to help you when you are vulnerable, and the magnitude of help...
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    Sticky: Warrior The value of avoidance over mastery doesn't come...

    The value of avoidance over mastery doesn't come from total damage reduction (this is just a side benefit) - it's because it provides more combat table coverage than mastery while shield block is not...
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    Sticky: Warrior Another lesser known one is the Snapping Bite on...

    Another lesser known one is the Snapping Bite on tortos.
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    Sticky: Warrior http://oi42.tinypic.com/iz3zpt.jpg ...

    http://oi42.tinypic.com/iz3zpt.jpg

    http://www.worldoflogs.com/reports/rt-is3b79cflcctb6ds/log/?s=7509&e=7843
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    Sticky: Warrior I think you'll find that if you forget...

    I think you'll find that if you forget block/barrier that you'll also die at 2 stacks.

    Just to clarify, at 539 ilevel I have 907779 health fully raid buffed (double stam trinket)
    A talon rake hit...
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    Sticky: Warrior Airowird, Still having issues with your health...

    Airowird,

    Still having issues with your health calculation.
    I think if you redefine cell Stats!E8 as the paper doll figure and adjust cells Stats!F7 and Stats!F8 to match what i have here:...
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    Sticky: Warrior Lowish priority. But you're listing the...

    Lowish priority.

    But you're listing the default stamina buff as 5%, it's actually 10%.
    And the paper doll value of stamina now includes the unwavering sentinel and plate specialization...
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    Warrior Right, I just want my abilities to spin for 1.5...

    Right, I just want my abilities to spin for 1.5 seconds to show that the spell went through.
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    Warrior Revenge Proc Frustrations

    Anyone have a solution for the bug where a revenge proc while casting revenge appears to reset your gcd forcing you to mash it again.

    http://www.youtube.com/watch?v=QFpMayLzX30

    The video is...
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    Sticky: Warrior GC alleviated Paladin concerns by saying that...

    GC alleviated Paladin concerns by saying that most were on a 1.5 second timer (guaranteed two melees). With a 2 second swing timer they only catch two melees half the time.

    Poor paladins.

    I...
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    Sticky: Warrior I thought they were moving everything to 1.5...

    I thought they were moving everything to 1.5 second boss swings that way Paladins don't need to worry about timing SotR.


    The closest thing I can find as a source...(not sure if there is...
  18. Thread: Victory rush op?

    by Booi
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    Tanking The small VRs are from the impending victory...

    The small VRs are from the impending victory talent points, the large ones are from killing blows.
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    Warrior Avoiding more semantic rubbish: All that I'm...

    Avoiding more semantic rubbish:

    All that I'm saying is that:
    1) We stacked mastery for combat table coverage, more damage, but smoother damage.
    2) Following the HtL generated ratios for damage...
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    Warrior Paladins also have the freedom to reforge out of...

    Paladins also have the freedom to reforge out of mastery, which affords them some room on rating ratios.


    I didn't say it was meaningless. And like the EH argument, you lose out on sims. You...
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    Warrior @kopcap 1) Reforging parry to dodge i have...

    @kopcap

    1) Reforging parry to dodge i have never ended up with more dodge than parry. Because 27% of your strength is converted to parry, and because blizzard gives us balanced stat weights, and...
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    Warrior Teng, you are correct. The only reason we...

    Teng, you are correct.

    The only reason we don't maintain a 1:1 ratio on dodge to parry is because of hold the line. The offset on the ratio is what covers the benefit of increased block value due...
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    Warrior The dimension that this graph does not carry is...

    The dimension that this graph does not carry is incoming attack frequency - which has a dramatic effect on parry's value. Heck, it doesn't even note the attack speed for which the graph was generated.
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    Tanking If they put expertise on bosses.

    If they put expertise on bosses.
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    Tanking With us hovering around 43% avoidance, the 6%...

    With us hovering around 43% avoidance, the 6% parry tends to be a 10.5% damage reduction when we're not on shield block: our most vulnerable time tanking.

    I feel like it is a lot stronger than...
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