I don't like Mining because it just gives Stamina. Just like I don't like Enchanting because it's plain Stamina. We don't know if Stamina stacking will always be the best thing like it was in Wrath...
Type: Posts; User: Liar; Keyword(s):
I don't like Mining because it just gives Stamina. Just like I don't like Enchanting because it's plain Stamina. We don't know if Stamina stacking will always be the best thing like it was in Wrath...
WW won't hit orbs anyway and you shouldn't be Cleaving at that boss (I am not even sure that can hit orbs).
Arms looks like a lot more fun to play in 5 mans exactly because it is the PvP spec. You...
Or just use DPS gear since Crit Rating gives both melee and spell crit. I'll go Death Strike a dummy in DPS set for a while, but I highly doubt I will see any crits.
EDIT: Right, after 10 mins...
I have never seen any self-heal on DKs crit. The only self-heal I am aware of that can crit are the Frenzied Regen ticks of Bears.
Eyeing something like: http://www.wowtal.com/#k=twb6QZYK.9vn.deathknight
I really hope they clean up the mess that's Tier 1 Frost though. Anyway, the goal was to grab Lichborne for yet another...
Agi gave me dodge as well the last time I checked.
Time to make my Rogues cry on the Saurfang chest then. :V
Personally, I like how my Prot DPS weapon became my best tanking weapon for Cataclysm since you want slow weapons now anyway.
http://www.wowhead.com/item=51893 -->...
No, they did listen and went a step further and gave us a no-CD TC. And it was terrible gameplay.
Let's assume for the sake of argument that I can tank without the AoE talents because that's how Blizzard decided to balance it. Let's also assume that Blizz won't make AoE tanking a snore fest so...
And what if you don't have threat issues and grab the talent anyway? Do we really need another TBC where one tank was so good at AoE threat that they were the preferable tank in heroics and raid...
The reason it's absolutes is because they have to be. They just have to be if Blizzard wants to make threat harder. They can't do this if tanks have varying threat levels depending on how many points...
You mean if I spec Protection but do not spend any points into the actual tree I can still be successful at my role? Do you honestly believe they tune content around a 0/0/0 Prot Warrior? Because I...
Now you are just grasping at straws. Of course you won't charge into a group if you are going to LoS pull them. But if you don't need to LoS them, you can Charge in.
Gee, if I only I gave...
DnD also has a bigger AoE range, ticks every second and has a 15 second CD with 10 second uptime. Consecrate on the other hand has no CD and can be talented to something ridiculous like 45 duration...
Blood and Thunder would be 1000x more awesome if it worked with Spastic Rend.
Spastic Rend + Thunder Clap + Piercing Howl kite = instant win
1) If you sap then you obviously don't need to Charge into a group because saps actually negate all of the drawbacks of letting CC pull (you still get to pull with a ranged ability and noone is going...
D:
Anyways, I think the common consensus is to make Thunderstruck a Glyph with the drawback of lowering the burst threat of TC in favor of the DoT so a normal TC and a Thunderstruck-TC do the same...
You make it sound like we had to CC in Wrath before RS. In TBC we couldn't access Deep Wounds so that was no issue and I am pretty sure that's also where most other Warriors are coming from. Also, I...
I do. Charge in, Thunder Clap, Piercing Howl and back up while CC is being applied.
Letting your CC initiate the pull is a good way for them to get him killed if the pack does nasty burst on the...
Is that including the fact that HT resets your melee swing timer and has no innate bonus threat?
Divine Storm isn't the 31 pointer anymore.
Just apply the damage reduction to the Warror that used Conc Blow or whatever then.
Yes, Blizz said they didn't want AoE on single targets but Shockwave is our 31 pointer. Not only that but they...
Which means it will be useless on 90% of the boss fights. Why can't they add a secondary effect yet like making stun immune mobs do 10% or whatever less damage after being affected by Shockwave?...
If there was only a way to, I don't know, please both sides by making an optional talent that keeps the same TC threat over 6 second with the non-talented TC staying as it is while the Thunderstruck...